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Advanced [show]


Cloud Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses like a well dressed Cook does. Her deerstalker hat is riddled with cuts and holes. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a ruthless business woman, a trait she acquired from her father.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cook work with an outfit from a few towns over. Cook work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Cook responsibilities is difficult; and sabotage a competitor

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Job, Slave. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Cloud Of Passion, Female Tabaxi Barbarian 10
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 93 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)13 (+1) 11 (+0)19 (+4)
Skills Acrobatics +8, Animal Handling +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 700 gp. Silver pearl (130 gp). Hematite (10 gp). Smoky quartz (20 gp). Deep blue spinel (1600 gp).


Social Check DCs


Ermina Compton, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears bulky brown painted plate armor. Her silver hair is long and unkept. Her amber eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. Animals are drawn to her, and she is able to talk to them.

History: She was born the only child of a wealthy merchant. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the west; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Addict. Bonds: Slave. Occupation: Sage

Voice: Low rumbling, strings words together

Attributes [hide]

Ermina Compton, Female Human Fighter 6
Medium (5'1") Human, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)14 (+2) 4 (-3)15 (+2)
Skills Insight +0, Investigation +5
Senses Passive Perception 7
Languages Common, Goblin, Terran
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp. Brown-green garnet (100 gp). Jet (100 gp).


Social Check DCs


Shadow In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times. She carries with her a set of swords, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She has black fur. Her eyes, though not visible through her cowl, are amber.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Fighting, Extrovert, Gifted. Flaws: Shy. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Shadow In Woods, Female Tabaxi Warrior 5
Medium (5'11") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flogg Berkeley, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he very much looks the part of a Mortician. He has styled his black hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Flogg was born the youngest of three triplets. Cursed with a spirit at a very young age, Flogg has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Insomniac, Disease. Bonds: Job, Family. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Flogg Berkeley, Male Half-Orc Druid 16
Medium (6'5") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 115 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 17 (+3)12 (+1) 13 (+1)10 (+0)
Skills Nature +6, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 2000 gp. Emerald (400 gp). Violet garnet (700 gp). Obsidian (4 gp). Malachite (4 gp). Citrine (50 gp). Peridot (50 gp). Blue quartz (4 gp). Aquamarine (700 gp). Onyx (50 gp). Bloodstone (50 gp). Azurite (4 gp). Azurite (4 gp). Azurite (4 gp). Chrysoprase (50 gp). Freshwater pearl (4 gp). Red garnet (150 gp).


Social Check DCs


Adrik Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a greatsword. His hair is always cut to a buzz. His thin eyebrows rest above his beady gray eyes.

Personality: He can speak with the recently deceased. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Gifted, Philantrophist, Artistic. Flaws: Ugly. Bonds: Rich, In love. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Adrik Torunn, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 8000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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