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NPC Generator

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Advanced [show]


Damaia Sympathy, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a deerstalker hat to hide her balding. Her face is scarred and worn.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is afraid of women and trembles around them

History: The child of western immigrants she idolized her mother. In her 16th year, her parents were killed by a illithids raid, leaving Damaia alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against illithids

Flaws: Ugly, Disease, Shy. Bonds: Immigrant, Enemies. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Damaia Sympathy, Female Tiefling Aristocrat 3
Medium (6'3") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Kriv Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a green shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His small hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Fortune-teller mother left him crippled. He used his abilities to travel the world and help people.

Motivation: He has passion for adventuring and risk; and wants to work out more often

Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly, Disease. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Kriv Umbyrphrael, Male Dragonborn Barbarian 12
Medium (6'7") Dragonborn, Chaotic Good (CR 12)
Armor Class 10
Hit Points 95 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 1000 gp. Moss agate (7 gp). Coral (90 gp). White opal (1200 gp). Black pearl (1000 gp). Canary diamond (8000 gp). Deep green spinel (90 gp). Moonstone (30 gp). Alexandrite (1000 gp).


Social Check DCs


Zûmug Davenport, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak, and he perpetually has his pickaxe ready. His chestnut hair is heavily combed to the left. His eyes are blue and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Butcher, who enjoyed hunting, Zûmug was taken on many hunting expeditions. He was an apprentice working in his father's forge. He has achieved small success as a Merchant.

Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Antagonistic, Impulsive, Depressed. Bonds: Nature, Job. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Zûmug Davenport, Male Half-Orc Commoner 4
Medium (6'6") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)11 (+0) 8 (-1)7 (-2)
Skills Arcana +2, Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gomory Marlee, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Armorer uniform and is in decent physical shape. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling brown eyes.

Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Flaws: Depressed, Addict, Ugly. Bonds: Job, Military. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Marlee, Male Human Warrior 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)4 (-3) 13 (+1)7 (-2)
Skills Athletics +4, History -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp. 1 Darkwood Buckler.


Social Check DCs


Thomas Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His head has been shaved. His eyes are amber and he is always smoking a pipe.

Personality: Thomas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to fit into much smaller and tighter spaces than normal.

History: A powerful necromancer made him what he is. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Thomas Shirley, Male Human Druid 11
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 10 (+0)8 (-1)
Skills Arcana +6, Survival +4
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 800 gp. Eye agate (8 gp). Golden yellow topaz (500 gp). Smoky quartz (50 gp). Blue sapphire (900 gp). Deep green spinel (90 gp). Golden yellow topaz (500 gp). Aquamarine (500 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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