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NPC Generator

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Advanced [show]


Greethen Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He prefers to wear green clothing when he does not wear armor. He keeps his silver crest in a pixie cut. He has red eyes.

Personality: He is fixated on the number 69. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: To end his boredom.

Flaws: Insane, Secretive, Mundane. Bonds: Rich. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Greethen Yarjerit, Male Dragonborn Warlock 7
Medium (6'4") Dragonborn, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 10 (+0)18 (+4)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 400 gp. Malachite (7 gp). Chrysoprase (70 gp). 1 Minor magic item.


Social Check DCs


Tethren Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears many layers of old clothing at all times. His left hand appears badly burned and disfigured. His silver hair is matted, messy, and big. His silver eyes dart from person to person to random spaces in the air.

Personality: Tethren speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Tethren does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Mayor

Voice: Smoker's lung

Attributes [hide]

Tethren Guilt, Male Tiefling Rogue 16
Medium (6'4") Tiefling, Chaotic Good (CR 16)
Armor Class 11
Hit Points 98 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1

Possessions: 9000 gp. Gold dragon comb with red garnet eye (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). 1 Medium magic item.


Social Check DCs


Millicent Kenley, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a brown tunic with black highlights, and long brown pants that bunch up around her shoes. Her tied-back hair is silver. Her face is scarred and worn.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Carter, who enjoyed hunting, Millicent was taken on many hunting expeditions. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Athletic, Justice, Fighting. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Millicent Kenley, Female Human Paladin 11
Medium (6'1") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 94 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1500 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Solid gold idol (200 gp). Golden circlet with four aquamarines (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppleby Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy tan pantaloons and a black scarf. He has wavy auburn hair. His green eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.

History: The child of a Ploughman, who enjoyed hunting, Oppleby was taken on many hunting expeditions. His childhood dream was to be a Ploughman, but he was a colossal failure. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new jeweler responsibilities is difficult

Flaws: Impulsive, Shy. Bonds: Nature, Job, Religious. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Oppleby Pingun, Male Gnome Wizard 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 8 (-1)10 (+0)
Skills Medicine +1, Performance +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 29000 cp. Golden pearl (60 gp). Iolite (40 gp). Deep blue spinel (400 gp). Alexandrite (400 gp). 1 Thunderstones. 4 Tanglefoot bags. 1 Holy water. 1 Holy water.


Social Check DCs


Tharivol Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a top hat to cover his moderate length chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.

History: He is a Jackalwere in disguise. He found a children's book about a Half-Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Adventurer, Rich. Occupation: Butcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tharivol Martell, Male Half-Elf Druid 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)12 (+1) 15 (+2)17 (+3)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 pp.


Social Check DCs

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