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Advanced [show]


Valida Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She has a very tight haircut. She has amber eyes and a grey hat with a brown feather.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She comes from a rich western family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Seeks redemption.

Bonds: Enemies, Criminal record, Rich, Adventurer. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Valida Caebrek, Female Dwarf Wizard 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)14 (+2) 15 (+2)6 (-2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Chalcedony (30 gp). Red garnet (60 gp). Rhodochrosite (7 gp).


Social Check DCs


Serpent Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has done her best to style her lavender fur to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Serpent took refuge in the old dungeon and found the beat up kukri and armor she uses now. She used her abilities to travel the world and help people.

Motivation: Wants to work out more often; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Athletic, Optimist, Philantrophist. Bonds: Nature. Occupation: Doctor

Voice: Speaks with a cold

Attributes [hide]

Serpent Grass, Female Tabaxi Fighter 10
Medium (5'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 58 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Athletics +7, Nature +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +5

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kelter Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with red lining and desert motifs. He has wavy blonde hair. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Kelter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Dwarven people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic, Racist. Bonds: Attractive. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kelter Tallfellow, Male Halfling Bard 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)10 (+0) 17 (+3)7 (-2)
Skills Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2000 sp.


Social Check DCs


Creega Ainsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'9". She wears very tight pants and wife beaters, though occasionally she sports a black coat, and her gloved hand is found clutching a axe. Her tied-back hair is golden. Her eyes are violet.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Energy wise she seems alert and responsive.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Herbalist arts, while her mother instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.

Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture

Ideals: Professionalism, Philantrophist. Bonds: Attractive, Rich, Criminal record. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Creega Ainsworth, Female Half-Orc Adept 7
Medium (5'9") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)11 (+0) 16 (+3)6 (-2)
Skills Athletics +2, History +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 120 pp. Aquamarine (500 gp).


Social Check DCs


Aramil Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a violet tunic with brown highlights, and long white pants that bunch up around his shoes, and sports empty pouches on his belt. His red hair is heavily combed to the left. He has amber eyes and a violet hat with a brown feather.

Personality: He never swears and excessively uses polite adverbs when speaking. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of northern immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Sculptor.

Motivation: He feels that his past leaves him morally obligated to help; and he is content

Ideals: Optimist. Flaws: Mundane. Bonds: Criminal record, Immigrant, Job. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Aramil Accord, Male Half-Elf Warrior 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 800 gp. Fire opal pendant on a fine gold chain (500 gp). Old masterpiece painting (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Old masterpiece painting (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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