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Advanced [show]


Malmûg Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast plains. From there he went from mercenary job to mercenary job. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Shy, Selfish. Bonds: Attractive, Nature, Adventurer. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Malmûg Kenley, Male Half-Orc Paladin 7
Medium (6'9") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Tenena Munggen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. Her black hair is heavily combed to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a logical person and will generally grow upset if things defy logic and science.

History: Her father raised her in a mountain cabin. She helped her mother out around the business and became quite the natural. She has worked as a Farmer like her mother before her.

Motivation: Expand her business.

Ideals: Athletic, Logical. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Tenena Munggen, Female Gnome Cleric 7
Small (3'4") Gnome, Lawful Good (CR 7)
Armor Class 14
Hit Points 46 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 90000 cp. Carnelian (30 gp). Smoky quartz (30 gp). Rose (30 gp). 1 Minor magic item.


Social Check DCs


Pennie Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, she is an attractive figure. She wears a red vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her red boots flare out at the collars. Her hair is cut close to her head. Her eyes are blue and catlike.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is afraid of women and trembles around them

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and she has a rivalry with the church that dominates her actions

Flaws: Shy, Racist. Bonds: Attractive, Criminal record, Religious. Occupation: Barrister

Voice: Boston accent

Attributes [hide]

Pennie Hogcollar, Female Halfling Bard 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)7 (-2) 11 (+0)11 (+0)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Bork Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a custom-built plate barding that's adorned with black lining and desert motifs. His skin is also unnaturally pale. He sports a flattop hair cut. His violet eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Bork Cooper, Male Half-Orc Druid 7
Medium (6'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Investigation +4, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1000 sp.


Social Check DCs


Nalral Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'5", this man is dressed in a clean grey cloak covering his clean studded leather. He wears a deerstalker hat to cover his moderate length red hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born the only child of a wealthy merchant. When Nalral reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Stableman like his mother before him.

Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Impulsive, Fearful. Bonds: Job, Military. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Nalral Daraln, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 13 (+1)13 (+1) 7 (-2)6 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp.


Social Check DCs

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