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Advanced [show]


Duvamil Turen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a fine chain shirt which she covers with tan colored cloaks and clothing. She wears her black hair up. Her eyes are a pleasant violet.

Personality: A deeply religious woman she believes everything happens for a reason. She is able to make almost anything out of random pieces of junk.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has had some formal writing training, and achieved minor success. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Regain custody of her daughter; and she has a rivalry with the church that dominates her actions

Ideals: Gifted, Artistic. Flaws: Secretive. Bonds: Religious, Family. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Duvamil Turen, Female Gnome Aristocrat 4
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 19 (+4)8 (-1)
Skills Athletics +4, Survival +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +6

Possessions: 50 pp.


Social Check DCs


Zephan Panic, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Zephan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Flaws: Insane, Antagonistic. Bonds: Immigrant, Military, Religious. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Zephan Panic, Male Tiefling Aristocrat 5
Medium (6'8") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 8 (-1)18 (+4)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp.


Social Check DCs


Kairon Merit, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. His hair is dark red, silky, and of moderate length. He is baby faced.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kairon took refuge in the ruined castle and found the beat up trident and armor he uses now. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Bonds: Attractive, Job, Poor, Nature. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Kairon Merit, Male Tiefling Rogue 1
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)7 (-2) 13 (+1)17 (+3)
Skills Acrobatics +2, Nature +0
Senses Passive Perception 11
Languages
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Anastrianna Floshem, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses like a well dressed Barber does. Her small hat is riddled with cuts and holes. Her gray unseeing eyes seem to look past you.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is used to getting what she wants. In part because she is a meticulous planner.

History: She got into the Barber business at a young age. Her childhood dream was to be a Brewer, but she was a colossal failure. She became a Barber soon after.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Joker, Professionalism. Flaws: Ugly, Disease. Bonds: Job. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Anastrianna Floshem, Female Elf Warlock 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Huru Conway, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her chestnut hair is styled in orderly dreadlocks. Her thin eyebrows rest above her beady gray eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She has dedicated herself to building a better trade route.

Motivation: An old rival family wants her found; and she's looking for her big break

Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Huru Conway, Female Half-Orc Warrior 4
Medium (5'7") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 20 pp.


Social Check DCs

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