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Advanced [show]


Adrie Rolands, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears very tight pants and wife beaters, though occasionally she sports a violet coat. She wears a small hat to cover her moderate length white hair. She has gleaming, smiling brown eyes.

Personality: This woman loves music and to teach people music more than just about anything. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day

Ideals: Artistic, Justice. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Adrie Rolands, Female Half-Elf Fighter 14
Medium (5'4") Half-Elf, Neutral Evil (CR 14)
Armor Class 10
Hit Points 116 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +6, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1

Possessions: 4000 gp. Zircon (60 gp). Sardonyx (60 gp). Eye agate (15 gp). Red-brown spinel (120 gp). Silver pearl (120 gp). Eye agate (15 gp). Hematite (15 gp). Violet garnet (1200 gp). Red-brown spinel (120 gp). Violet garnet (1200 gp). Black pearl (1200 gp). Malachite (15 gp). Eye agate (15 gp). Blue-white diamond (6000 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire, and carries bastard swords. He has dyed his greying black fur a little too much giving a sharp black color. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.

History: Lone was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends.

Ideals: Fighting, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Lone In the Wind, Male Tabaxi Commoner 10
Medium (5'7") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 14 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 6 (-2)12 (+1) 10 (+0)15 (+2)
Skills Intimidation +6, Performance +6
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 17000 sp.


Social Check DCs


Osco Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tattered old clothes. His hair is golden and curly. He has a dull look in his blue eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses divination through singing.

History: Osco was born in the west. At a young age he loved to build and create. Osco abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Disciplined, Gifted, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Osco Nimblefingers, Male Halfling Expert 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 17 (+3)16 (+3)
Skills Animal Handling +6, Investigation +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Aasathra Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a black broad hat and black clothes. Beneath her clothing is a huge mess of scar tissue. She sports a flattop crest cut. Her eyes are red and catlike.

Personality: She has a massive crush on the younger sibling of the Cartwright who has hired her part-time. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Sculptor, who enjoyed hunting, Aasathra was taken on many hunting expeditions. She was taken as a slave by a traveling circus and forced to perform She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is terrified, and will act out of fear; and wants her loneliness to end

Ideals: Optimist, Entrepeneur. Flaws: Fearful. Bonds: Slave, Has a crush, Nature. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Aasathra Mohradyllion, Female Dragonborn Wizard 9
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 47 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 11 (+0)17 (+3)
Skills Investigation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 80 pp.


Social Check DCs


Aelar Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a long red beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.

History: Aelar hails from a village terrorized by goblins. After coming to the age of reason, Aelar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: Someone believes him a fraud; and many goblins want him driven away

Ideals: Gifted. Flaws: Depressed, Addict. Bonds: Attractive, Enemies. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Aelar Erenaeth, Male Half-Elf Cleric 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee -1 / 2d4-4, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: Rich purple corundum (900 gp). Banded agate (8 gp). Violet garnet (1600 gp). 1 Minor magic item.


Social Check DCs

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