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NPC Generator

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Advanced [show]


Uthemar Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. When Uthemar reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Fighting, Entrepeneur. Bonds: Religious, Military. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Uthemar Withrethin, Male Elf Fighter 10
Medium (5'5") Elf, Neutral Evil (CR 10)
Armor Class 15
Hit Points 91 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)21 (+5) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Athletics +3, Medicine +4
Senses Passive Perception 10
Languages Common, Elven, Infernal, Halfling
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +5

Possessions: 1600 gp. Black pearl (900 gp). Sard (80 gp). Star rose quartz (80 gp). Pink pearl (120 gp). Carnelian (80 gp).


Social Check DCs


Oriax Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. He has no hair. His eyes are a pleasant white.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a brothel owner, Oriax was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and to be a sellsword again

Flaws: Ugly, Shy, Racist. Bonds: Religious, Mentor, Job. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Oriax Moral, Male Tiefling Sorcerer 8
Medium (5'9") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 14 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)10 (+0) 13 (+1)18 (+4)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1600 gp. Obsidian (6 gp).


Social Check DCs


Alston Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His hair is cut close to his head. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the east, but his parents moved at a very young age to the west. Alston was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alston decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Joker. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Alston Garrick, Male Gnome Warlock 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 19 (+4)16 (+3) 11 (+0)16 (+3)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Auran, Halfling, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 29000 sp.


Social Check DCs


Pelt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears skinny pants and wears a pastel and grey robe with the hood down. His black fur is long and unkept. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Crown-heir, but he got bored and became a Spy. He then took over the family business and is one of the better Spy for hire.

Motivation: To be a Crown-heir again; and wants to open a new tavern

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Pelt In the Wind, Male Tabaxi Rogue 18
Medium (5'9") Tabaxi, Chaotic Good (CR 18)
Armor Class 13
Hit Points 116 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)17 (+3) 14 (+2)14 (+2)
Skills Perception +8, Persuasion +8
Senses Passive Perception 18
Languages Common, Orc, Goblin, Celestial
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3

Possessions: 5000 gp. Smoky quartz (50 gp). Rose (50 gp). Sard (50 gp). Deep green spinel (150 gp). Rose (50 gp). Iolite (50 gp). Star ruby (1100 gp). Hematite (11 gp). Obsidian (11 gp). Bloodstone (50 gp). 1 Medium magic item.


Social Check DCs


Edge Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has dyed her greying white fur a little too much giving a sharp white color. Her eyes, though not visible through her cowl, are amber.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She uses divination through singing.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Edge fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Racist. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Edge Timber, Female Tabaxi Ranger 16
Medium (6'5") Tabaxi, True Neutral (CR 16)
Armor Class 12
Hit Points 112 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Nature +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14022

Possessions: 700 pp. Amber (90 gp). Citrine (20 gp). Red-brown spinel (90 gp). Aquamarine (1500 gp). Alexandrite (1500 gp). Banded agate (13 gp). Deep blue spinel (1500 gp). Chalcedony (20 gp). Violet garnet (1500 gp). Malachite (13 gp). Eye agate (13 gp). Lapis lazuli (13 gp). Black pearl (1500 gp). Chrysoberyl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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