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NPC Generator

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Advanced [show]


Astaro Bright, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a fancy black dress. She wears a colorful flower in her blue hair. She wears large thick round spectacles.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Servant arts, while her mother instructed her in etiquette, music and courtly manner. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She then took over the family business and is one of the better Servant for hire.

Motivation: Sabotage a competitor; and a deep hatred of illithids

Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Enemies. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Astaro Bright, Female Tiefling Rogue 4
Medium (6'4") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 36000 sp. Violet garnet (300 gp). Carnelian (70 gp). Rose (70 gp).


Social Check DCs


Einkil Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears grey leather gloves, a grey jacket, and tight pants. He has silver hair. His fierce gray eyes like to dwell on things.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He believes the world needs to unite to get rid of giants once and for all.

History: He was born in a small plains village. His mother took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: To unite with his sister; and he has money and likes to spend it

Ideals: Optimist. Bonds: Enemies, Nature, Rich, Family. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Einkil Glanhig, Male Dwarf Rogue 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 210 gp.


Social Check DCs


Veit Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this eastern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is long and chestnut with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is frequently practicing swordplay.

History: Veit hails from a village terrorized by giants. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Artistic. Bonds: Attractive, Military, Enemies. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Veit Strakeln, Male Dwarf Paladin 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Cask In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear pastel clothing when she does not wear armor. Her brown fur has been sun bleached extensively. Her yellow unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She always tries to repair and not replace. It was this mentality that drove her into the Dyer business.

History: She was born several months after her mother was called into army service. In her 16th year, her parents were killed by a illithids raid, leaving Cask alone in the world. After a stint in an orphanage, she was adopted. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to raise her children well; and doesn't want to be a dyer and was forced into it by her family

Ideals: Persistence. Flaws: Disease, Antagonistic. Bonds: Military, Enemies, Family. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Cask In the Wind, Female Tabaxi Wizard 15
Medium (5'5") Tabaxi, Lawful Evil (CR 15)
Armor Class 12
Hit Points 68 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Performance +6, Stealth +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 8000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Halsey, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, and she perpetually has her greataxe ready. Her hair is brown, silky, and of moderate length. She has a dull look in her hazel eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Mary was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was always very intelligent and has formed a secret society of specialists.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Religious, Adventurer, Poor. Occupation: Herbalist

Voice: Aggressive tone

Attributes [hide]

Mary Halsey, Female Human Druid 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 9 (-1)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Red spinel (90 gp).


Social Check DCs

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