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NPC Generator

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Advanced [show]


Silgre Gracey, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'6", this woman wears professional attire. She has slicked back brown hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Silgre was left her mother's suit of armor and trained in its use and care. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Bonds: Attractive, Criminal record, Religious, Military. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

Silgre Gracey, Female Half-Orc Commoner 7
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: Red-brown spinel (110 gp). Azurite (14 gp). Deep green spinel (110 gp). Coral (110 gp).


Social Check DCs


Aldous Sydney, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple brown robe with grey stripes complete with hood, and sports empty pouches on his belt. He has a very tight haircut. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Flattery will make him almost putty in your hands.

History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his sister's freedom.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Family, Criminal record. Occupation: Soapmaker

Voice: Deep voice with rolling R's

Attributes [hide]

Aldous Sydney, Male Human Fighter 11
Medium (5'5") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 61 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Insight +5, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 2300 gp. Rhodochrosite (12 gp). Eye agate (12 gp). Malachite (12 gp). Golden yellow topaz (400 gp). Banded agate (12 gp). Chrysoberyl (90 gp).


Social Check DCs


Lewis Clayden, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears skinny pants and wears a grey and black robe with the hood down. His brown hair is styled in orderly dreadlocks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Lewis wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a forest tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Military, Nature. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Lewis Clayden, Male Human Fighter 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Fargrim Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'0". He wears tattered old clothes. His moppish brown hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Baker, who enjoyed hunting, Fargrim was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Sensitive. Bonds: Nature. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Fargrim Daraln, Male Dwarf Warlock 5
Medium (4'0") Dwarf, True Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)16 (+3) 17 (+3)6 (-2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Ignan, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 1000 sp. Deep blue spinel (500 gp). Red garnet (160 gp). Violet garnet (500 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalaba Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. She is physically well-built. She wears a top hat to hide her balding. She wears an eyepatch.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: When she was but 6 years old her parents immigrated from the east. When Dalaba reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly, Disease, Hedonist. Bonds: Immigrant, Military. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Dalaba Daergel, Female Gnome Barbarian 12
Small (3'1") Gnome, Neutral Good (CR 12)
Armor Class 10
Hit Points 114 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, Intimidation +6
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +6

Possessions: 400 pp. Chrysoberyl (70 gp). Emerald (1200 gp). Aquamarine (1600 gp). Deep blue spinel (1600 gp). Deep green spinel (70 gp). Blue star sapphire (1200 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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