Norsko Digby, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is dressed in a clean white cloak covering his clean studded leather. His top hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to make people angry or surprised. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Norsko was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Norsko's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC; and to end his boredom
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor. Occupation: Knight
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 43 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item.
Drifting Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears an entirely brown suit with grey socks and a vest with buckled shoes. His yellow fur is lengthy. His eyes are amber and he is always smoking a pipe.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is harsh and unforgiving.
History: Drifting was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. His psionic abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and revenge
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Enemies, Adventurer. Occupation: Fisher
Voice: Timid voice
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 9 (-1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnoll, Giant
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 200 gp. Moonstone (50 gp). Peridot (50 gp). Moss agate (8 gp).
Altho Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. He is tall, broad shouldered and powerfully built. His silver hair is braided into rings. His thin eyebrows rest above his beady hazel eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Altho fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Professionalism, Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Doctor
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 14)
Armor Class 16
Hit Points 87 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +10 / 4d6+5, Grapple +5
Possessions: 6000 gp. 1 Medium magic item.
Breena Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a blue collared shirt and brown skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her golden hair is drawn into a tight pony tail with a skull scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Prone to second guessing herself, she comes off as nervous. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Breena was born on a far northern mountains where she grew up under the tutelage of her father, an expert Spice Merchant. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Shy, Mundane. Bonds: Immigrant, Attractive. Occupation: Spice Merchant
Voice: Spanish accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +0
Possessions: 100 gp. Tourmaline (160 gp). Red spinel (160 gp). Onyx (60 gp). Pink pearl (160 gp). 1 Minor magic item.
Dalgal Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Farmer, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and balancing his hectic life and new bowyer responsibilities is difficult
Ideals: Philantrophist. Bonds: Rich, Job, Immigrant. Occupation: Bowyer
Voice: Irish accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 9)
Armor Class 14
Hit Points 74 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 17 (+3) | 15 (+2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1100 gp.
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