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NPC Generator

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Advanced [show]


Bolhild Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dark leathers with embroidery. Her auburn hair is matted, messy, and big. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Gifted, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Baker

Voice: Stutters

Attributes [hide]

Bolhild Eversharp, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)15 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 40 pp.


Social Check DCs


Beloril Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: To get a good night's sleep; and to settle down with his crush

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Adventurer, Has a crush. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Beloril Rumnaheim, Male Dwarf Warlock 4
Medium (4'0") Dwarf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Acrobatics +1, Arcana +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Orianna Turmoil, Female Tiefling [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, she is an attractive figure. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is skeptical of what others tell her and is slow to trust.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends.

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Adventurer, Attractive. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Orianna Turmoil, Female Tiefling Warlock 8
Medium (5'9") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)16 (+3) 14 (+2)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Giant
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 200 gp. Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûmhom Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is dressed in a clean black cloak covering his clean studded leather, he is not a threatening figure. His blonde hair is still thick. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Dyer. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To get a good night's sleep; and sabotage a competitor

Flaws: Antagonistic, Insomniac. Bonds: Job, Criminal record, Poor. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Tûmhom Breeden, Male Half-Orc Paladin 7
Medium (6'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 17 (+3)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp.


Social Check DCs


Heward Acton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket, and he perpetually has his hand crossbow ready. His moppish silver hair is in a traditional bowl cut. He has gleaming, smiling green eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of western immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Heward took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. He hasn't told them the truth, but wants to settle down with them.

Motivation: To find somewhere to settle down; and wants his loneliness to end

Ideals: Fighting. Flaws: Mundane. Bonds: Enemies, Has a crush, Immigrant, Nature. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Heward Acton, Male Human Druid 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 18 (+4)14 (+2)
Skills Animal Handling +7, Intimidation +5
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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