Emmeline Ramsey, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has chestnut hair. Her blue eyes peer out from beneath her feathered brown hat.
Personality: Emmeline is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Animals are drawn to her, and she is able to talk to them.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She inherited the family business which she has now maintained for 13 years.
Motivation: A strong sense of loyalty to Half-Orc people; and wants to open a new tavern
Ideals: Extrovert, Gifted. Flaws: Racist. Bonds: Job. Occupation: Adventurer
Voice: American accent
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 84 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 3000 gp. Jade (150 gp). Rhodochrosite (16 gp). Emerald (500 gp). Moonstone (70 gp). Aquamarine (1000 gp). Jade (150 gp). Moss agate (16 gp). Coral (150 gp). Tiger eye turquoise (16 gp). Hematite (16 gp).
Akta Divinity, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a worn and beaten armor. She wears a deerstalker hat to hide her balding. Her eyes are black and she is always smoking a pipe.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the east to a Bricklayer, Akta learned a great deal about her mother's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Flaws: Antagonistic, Impulsive, PTSD. Bonds: Job, Adventurer. Occupation: Bricklayer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Volen Webley, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a black shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She has dyed her greying brown hair a little too much giving a sharp brown color. Her thin eyebrows rest above her beady amber eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with her god.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Volen took refuge in the old dungeon and found the beat up bow and armor she uses now. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Nature, Immigrant. Occupation: Barber
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 230 gp. Moonstone (30 gp). Deep green spinel (140 gp). Rose (30 gp).
Ahlyssa Kitchur, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses well, wearing violet shirts, loose pants, and blazers most of the time. She wears her blonde hair down. She has blue eyes and a violet hat with a brown feather.
Personality: She is calm most of the time but flees social interaction. Ahlyssa enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Shy, Insane, Hedonist, Disease. Bonds: Attractive. Occupation: Carpenter
Voice: Uses sign language
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 114 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 400 pp. Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alberich Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has chestnut hair. This amber eyed northerner is not easily forgotten.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Due to his spouse's obsession with being a Courier they were divorced and he won custody of their son. He worked as a Marshal, and he later adopted a second son.
Motivation: Doesn't want to be a Marshal and was forced into it by his family; and to unite with his brother
Ideals: Optimist. Bonds: Attractive, Family, Military, Adventurer. Occupation: Marshal
Voice: Voice breaks
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
