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NPC Generator

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Advanced [show]


Nordak Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. His broad hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Philantrophist, Fighting. Flaws: Ugly, Shy. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Nordak Bigtoe, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1900 sp.


Social Check DCs


Nora Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a red costume with the symbols of magic on her torso, and a wedding ring on her right hand. She has slicked back red hair. Her eyes, though not visible through her cowl, are blue.

Personality: Abrasive and pushy, she has a hard time making friends. She receives visions of the future at random moments

History: She got into the Mayor business at a young age. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nora took refuge in the ruined castle and found the beat up club and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Job, Nature. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Nora Greenbottle, Female Halfling Sorcerer 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 100 gp. Amethyst (100 gp). Violet garnet (1100 gp). Eye agate (14 gp).


Social Check DCs


Hûmgrat Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He is portly but not overly obese. He wears a colorful flower in his black hair. His eyes are amber and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of western immigrants he idolized his father. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He left for the west, certain he would find work there.

Motivation: Wishes to resurrect an old love; and a strong sense of loyalty to elven people

Ideals: Passionate. Flaws: Racist. Bonds: Attractive, In love, Immigrant. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Hûmgrat Compton, Male Half-Orc Rogue 3
Medium (6'9") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)11 (+0) 10 (+0)4 (-3)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 4 Holy water. 1 Thunderstones. 4 Holy water.


Social Check DCs


Corkitron Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple red robe with blue stripes complete with hood. He keeps his long red hair kept up in a rat tail. His eyes are gray.

Personality: Prone to second guessing himself, he comes off as nervous. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Knight, and he later adopted a second daughter.

Motivation: Regain custody of his daughter.

Ideals: Logical. Flaws: Shy. Bonds: Poor, Family. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Corkitron Goodearth, Male Halfling Paladin 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Athletics -2, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Ulfgar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. His hair is white and curly. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. When Ulfgar reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He desires power and/or immortality; and he uses money and sex appeal to get what he needs

Flaws: Shy. Bonds: Attractive, Rich, Military, Adventurer. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Ulfgar Rumnaheim, Male Dwarf Expert 8
Medium (4'0") Dwarf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 56 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)8 (-1) 15 (+2)8 (-1)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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