Tomi Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a white shirt with thin brown vertical stripes and black pants. He is muscular with a powerful set of arms. His red hair, when down, is lengthy. His skin is flawless and his gray eyes scan people very quickly.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Around other people he will do his best to conceal his emotions and appear jolly.
History: Tomi hails from a village terrorized by goblins. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and he wants revenge against goblins
Flaws: Shy. Bonds: Attractive, Job, Enemies, Nature. Occupation: Hunter
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 53 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Celestial, Terran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 400 gp. Black pearl (1500 gp). Silver pearl (80 gp). Jade (80 gp).
Târz Everly, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His head has been shaved. He has a dull look in his amber eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Târz was born the youngest of three triplets. In his 14th year, his parents were killed by a orcs raid, leaving Târz alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.
Motivation: Money/treasure.
Flaws: Ugly, Shy. Bonds: Rich, Family, Enemies. Occupation: Tailor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 17)
Armor Class 11
Hit Points 99 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 |
Possessions: 5000 gp. Silver pearl (60 gp). Sard (80 gp). Tiger eye turquoise (11 gp). Onyx (80 gp). Blue quartz (11 gp). Chrysoberyl (60 gp). Azurite (11 gp). Chrysoprase (80 gp).
Three Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has styled his orange fur well, parting it to the right. His yellow eyes dart from person to person.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the east to a Mason, Three learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He became a Mason soon after.
Motivation: Wants to open a new tavern; and to reunite with his old friends
Flaws: Shy. Bonds: Immigrant, Adventurer, Job. Occupation: Mason
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 53 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 2000 gp. Solid gold idol (400 gp). Silver comb with moonstones (600 gp). Golden circlet with four aquamarines (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Egelina Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tattered old clothes, and she perpetually has her axe ready. Her hair is short and auburn. Her eyes are likewise green.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She invites people to come help in her community garden.
History: She was born a particularly ugly child, much to the horror of her parents. Over the years she perfected her riding and shooting skills. She used her abilities to travel the world and help people.
Motivation: To get a good night's sleep.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Unemployed
Voice: Boston accent
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1000 sp. Smoky quartz (70 gp).
Antinua Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears bulky yellow painted plate armor. Her hair is black and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. The war was a terrible time for her, and Antinua does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: The child of eastern immigrants she idolized her mother. Brilliant and gifted she never wanted to apply herself. She left for the east, certain she would find work there.
Motivation: She feels kind of lost in life.
Ideals: Gifted. Flaws: Sensitive, Depressed. Bonds: Military, Immigrant. Occupation: Engraver
Voice: Aggressive tone
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. White pearl (130 gp). Violet garnet (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
