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Advanced [show]


Kite Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red fur. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. He has wavy red fur. His yellow eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He misses his home and complains about the freezing weather, even in summer.

History: The child of eastern immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A rival would like him out of the picture.

Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant, Criminal record. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Kite Of Storm, Male Tabaxi Fighter 2
Medium (6'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Kothûg Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He wears his brown hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Kothûg was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his sister's freedom.

Motivation: Several ex partners dislike his way of doing things and want revenge; and an old rival family wants him found

Flaws: Cynical. Bonds: Attractive, Family, Job, Enemies. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Kothûg Myerscough, Male Half-Orc Ranger 7
Medium (6'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Deception +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Elven, Goblin
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rangrim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a grey tunic with green highlights, and long tan pants that bunch up around his shoes. He keeps his long red hair kept up in a rat tail. His eyes are blue and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He enjoys reading and quiet.

History: He comes from a rich southern family. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Ideals: Logical. Flaws: Shy, Ugly. Bonds: Rich, Religious. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Rangrim Burrowfound, Male Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)9 (-1) 11 (+0)4 (-3)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 360 gp. Moss agate (15 gp). Red garnet (90 gp). Deep blue spinel (400 gp). 2 Thunderstones.


Social Check DCs


Trey Ramsey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. His hair is short and red. His face is scarred and worn.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast desert. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Hunter

Voice: French accent

Attributes [hide]

Trey Ramsey, Male Human Adept 11
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Arcana +4, Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2300 gp. Large well-done wool tapestry (300 gp). Finely wrought small gold bracelet (80 gp). Silver comb with moonstones (700 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp).


Social Check DCs


Pikar Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 2'10" and likes to wear ponchos typically of a light red in addition to tight pants. He keeps his blonde hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can't help but pocket interesting objects he comes across

History: A powerful slaver made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Flaws: Insane, Antagonistic. Bonds: Job, Criminal record, Mentor. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Pikar Greenbottle, Male Halfling Monk 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 59 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)16 (+3) 9 (-1)15 (+2)
Skills Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Ignan, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Red garnet (110 gp). Onyx (20 gp). Blue star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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