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NPC Generator

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Advanced [show]


Balimaar Thorton, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). He keeps his long red hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 4 years old his parents immigrated from the south. Balimaar was born on a far southern desert where he grew up under the tutelage of his father, an expert Merchant. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Balimaar Thorton, Male Half-Elf Aristocrat 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Jet (140 gp). Rhodochrosite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He wears suspenders and red workpants. His shirt is violet, and he wears a heavy red leather apron most of the time. His white hair and beard is wavy and long. He has gleaming, smiling blue eyes.

Personality: Joser is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Joser studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.

Motivation: Many brigands want him driven away; and a deep hatred of brigands

Ideals: Extrovert, Gifted, Optimist. Bonds: Job, Enemies. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Joser Nimblefingers, Male Halfling Warlock 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 15 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 9 (-1)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 200 gp. Lapis lazuli (15 gp). Sardonyx (50 gp).


Social Check DCs


Ratak Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of the four houses of cards around his neck, and a trident on his belt. He has auburn hair. His green eyes peer out from beneath his wide-brimmed white hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Joker, Persistence. Bonds: Criminal record, Religious. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Ratak Dryden, Male Half-Orc Barbarian 11
Medium (5'0") Half-Orc, True Neutral (CR 11)
Armor Class 12
Hit Points 103 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 16 (+3)6 (-2)
Skills Acrobatics +6, Medicine +7
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +7

Possessions: 190 pp. Malachite (9 gp). Jet (90 gp). Canary diamond (6000 gp). Tiger eye turquoise (9 gp). Sardonyx (30 gp). Alexandrite (700 gp). Star rose quartz (30 gp). Alexandrite (700 gp). Fiery yellow corundum (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and very much looks the part of a Mayor. Her fur is beige and curly. This amber eyed easterner is not easily forgotten.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She invites people to come help in her community garden.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted necromantic powers by her dying sister.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Athletic, Philantrophist, Gifted. Bonds: Job, Poor. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

River Wind, Female Tabaxi Aristocrat 10
Medium (4'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 47 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 9 (-1)18 (+4)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kipper Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is drawn into a tight pony tail with a skull scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Disease. Bonds: Job, Adventurer, Immigrant. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Kipper Gobblefirn, Male Gnome Wizard 13
Small (3'3") Gnome, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 31 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Fire opal pendant on a fine gold chain (1100 gp). Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Cloth of gold vestments (40 gp). Sapphire pendant on gold chain (1200 gp). Solid gold idol (500 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Silver comb with moonstones (100 gp).


Social Check DCs

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