Keyleth Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, she is an attractive figure. She wears suspenders and tan workpants. Her shirt is red, and she wears a heavy tan leather apron most of the time. She has dyed her greying golden hair a little too much giving a sharp golden color. Her eyes are gray.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is able to make almost anything out of random pieces of junk.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Her parents enrolled her in a Cleric school at a young age so that she could practice her martial talents. She now owns her own business.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Bonds: Attractive, Job, Religious, Enemies. Occupation: Actor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 sp. Deep green spinel (90 gp).
Artin Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her whip. Her skin is fair and her fingers are delicate and long. She has wavy golden hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Flaws: Shy, Racist. Bonds: Attractive, Religious. Occupation: Weaver
Voice: Sleepy voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Chrysoberyl (100 gp). Star rose quartz (60 gp).
Drenna Browning, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, she is an attractive figure. She wears white painted combat armor at almost all times. She has golden hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She believes the world needs to unite to get rid of gnolls once and for all.
History: Drenna hails from a village terrorized by gnolls. In her 12th year, her parents were killed by a gnolls raid, leaving Drenna alone in the world. After a stint in an orphanage, she was adopted. She is untrained/undisciplined, which makes her dangerous.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Flaws: Insane, Cynical. Bonds: Attractive, Enemies. Occupation: Sellsword
Voice: Russian accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 6)
Armor Class 10
Hit Points 24 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 6 (-2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Giant, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 7000 sp. Fire opal (1600 gp). Freshwater pearl (9 gp). Rhodochrosite (9 gp).
Tiaathque Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This northern woman wears suspenders and blue workpants. Her shirt is white, and she wears a heavy blue leather apron most of the time. Her clothes are grease stained in places. Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She cannot resist a sob story and will often dote over anyone who has one.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Tiaathque was born on a far northern mountains where she grew up under the tutelage of her father, an expert Tanner. She now spends her time doing works of charity.
Motivation: To get a good night's sleep; and obtaining odd cultural elven artifacts is her passion
Ideals: Passionate, Philantrophist. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Tanner
Voice: Eastern European accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Alice Hackney, Female Human [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears her hair in dreadlocks. She has green eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in the north to a Doctor, Alice learned a great deal about her father's area of expertise. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She inherited the family business which she has now maintained for 8 years.
Motivation: She's looking for her big break; and she is greedy
Flaws: Shy. Bonds: Adventurer, Job, Immigrant, Rich. Occupation: Doctor
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 17 (+3) | 4 (-3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 4000 sp. Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Old masterpiece painting (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
