Sindri Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue leather gloves, a blue jacket, and tight pants. He has a long black beard with little hanging trinkets. He has blue eyes and a blue hat with a tan feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He plays an instrument quite well.
History: Sindri was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Sindri and his spouse have recently divorced.
Motivation: Wants to work out more often; and marry his sister to traveling adventurers
Ideals: Artistic, Athletic. Flaws: Antagonistic. Bonds: Family, Slave. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Barakas Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear black clothing when he does not wear armor. He wears his black hair up. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Locksmith in town.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Money/treasure; and expand his business
Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Job, Rich. Occupation: Locksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Masterwork Common Melee.
Urshar Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears a simple grey robe with green stripes complete with hood. Her long silver hair reaches down to her waist. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Ranger school at a young age so that she could practice her arcane talents. She has been saving her money to try and buy her sister's freedom.
Motivation: Marry her sister to traveling adventurers.
Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Attractive, Family. Occupation: Cook
Voice: Rolls R's
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Auran, Gnoll, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.
Spear Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her yellow fur is heavily combed to the left. Her eyes are hazel and catlike.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: From birth she was tutored by a cruel and relentless mentor. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion
Ideals: Artistic. Bonds: Attractive, Slave, Mentor, Family. Occupation: Doctor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 600 gp. Moonstone (40 gp). Rhodochrosite (14 gp). Pink pearl (130 gp). Sard (40 gp). 1 Banded mail. 1 Chain shirt. 1 Banded mail.
Tippletoe Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: 3'5" and muscular, this southern woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her chestnut hair is wavy and long. Her eyes, though not visible through her cowl, are blue.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She also has developed a complete distrust of the Sculptor profession.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dyer arts, while her father instructed her in etiquette, music and courtly manner. Her mother was a soldier and died while she was still young. Tippletoe was left her mother's suit of armor and trained in its use and care. She ran away from her former home and has been making her living as a Dyer for the past few years.
Motivation: Expand her business; and wants to work out more often
Ideals: Athletic. Flaws: Shy. Bonds: Job, Rich, Military. Occupation: Dyer
Voice: Aggressive tone
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
Possessions: Just what you see.
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