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Advanced [show]


Naeris Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is typically in his Stableman uniform. He is muscular with a powerful set of arms. His white hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Naeris was born in the east. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Further expansion of business; and to be a healer again

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Job, Poor. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Naeris Mellegaard, Male Half-Elf Ranger 5
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)10 (+0) 11 (+0)11 (+0)
Skills Investigation +3, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. His red fur is smooth and relatively long. His eyes are blue and catlike.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Great was born in the south. At a young age he loved to build and create. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and he doesn't get along with people that don't share his tastes

Ideals: Opinionated, Persistence, Impeccable. Bonds: Rich, Adventurer. Occupation: Banker

Voice: Scratchy, weak

Attributes [hide]

Great In the Wind, Male Tabaxi Warrior 1
Medium (5'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)16 (+3) 16 (+3)18 (+4)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Goblin, Infernal, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Syllin Selevarun, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'3" and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. She wears a broad hat to cover her moderate length blonde hair. Her blue eyes dart from person to person.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Flattery will make her almost putty in your hands.

History: Sold as a small child to a brothel owner, Syllin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Shy, Selfish. Bonds: Rich, Mentor, Immigrant. Occupation: Barrister

Voice: Sensual and smooth

Attributes [hide]

Syllin Selevarun, Female Elf Wizard 2
Medium (5'3") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 11 (+0)9 (-1)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 900 sp.


Social Check DCs


Alston Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and usually wears his blue robe and has his greatsword always slung over his shoulder. He has moderate length chestnut hair. He has green eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a ruthless business man, a trait he acquired from his father.

History: His mother raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and wants to work out more often

Ideals: Athletic, Artistic, Entrepeneur. Flaws: Depressed. Bonds: Nature. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Alston Fapplestamp, Male Gnome Aristocrat 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ella Plemens, Female Half-Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep yellow leather and dull grey iron scale mail. She is bristling with hidden weapons, mostly morningstars and daggers. Her brown hair is wavy and long. This hazel eyed northerner is not easily forgotten.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She always tries to repair and not replace. It was this mentality that drove her into the Architect business.

History: Born to a pair of adventurers, Ella grew up listening to her mother's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ella. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She desires power and/or immortality; and seeks redemption

Ideals: Disciplined, Persistence. Flaws: Shy. Bonds: Criminal record, Adventurer. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Ella Plemens, Female Half-Elf Aristocrat 2
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1100 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs

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