Moon Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a pastel suit, brown shirt, and tan tie. His fur, while still mostly white, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Moon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Moon. Being a Dilettante kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Meet up once more with his childhood friend.
Flaws: Insomniac, Disease. Bonds: Job, Adventurer, Criminal record. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 30 pp.
Oloric Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is tall, broad shouldered and powerfully built. His wide-brimmed hat is riddled with cuts and holes. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of a Cartwright, who enjoyed hunting, Oloric was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and money/treasure
Ideals: Philantrophist. Flaws: Ugly, Sensitive. Bonds: Rich, Nature. Occupation: Seamstress
Voice: Loud with bravado
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Druidic, Goblin, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 310 gp. Deep green spinel (110 gp). Amber (110 gp). Pink pearl (110 gp).
Theriatis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a blue shirt with thin brown vertical stripes and black pants. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Theriatis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Theriatis was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Herbalist for hire.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Flaws: Antagonistic, Disease. Bonds: Military, Job, Adventurer. Occupation: Herbalist
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 20000 cp.
Warryn Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue costume with the symbols of magic on his torso. He has silver hair. His amber eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to fit into much smaller and tighter spaces than normal.
History: Warryn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted arcane powers by his dying brother.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Auran, Infernal, Aquan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orla Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a Stetson hat to hide her balding. She wears round tiny glasses practically rammed into her face.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: The child of a Spice Merchant, who enjoyed hunting, Orla was taken on many hunting expeditions. She struck it rich when she found rare goods in large quantities. She used her abilities to travel the world and help people.
Motivation: She has money and likes to spend it; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Selfish. Bonds: Rich, Nature. Occupation: Crown-heir
Voice: Switch between two voices
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 17 (+3) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnome, Abyssal, Sylvan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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