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Advanced [show]


Pâsh Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He likes to wear ponchos typically of a light white in addition to tight pants. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Pâsh has worked very hard to control his curse. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and to settle down with his crush

Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Job, Has a crush. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Pâsh Wedgwood, Male Half-Orc Paladin 3
Medium (5'6") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 14000 cp.


Social Check DCs


Hogar Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large white jacket. He sports a long red beard, and similarly colored long hair. His eyes are green.

Personality: He likes to make people angry or surprised. He is obsessed with his god.

History: Born to a pair of adventurers, Hogar grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.

Motivation: To pay off his debts; and he desires power and/or immortality

Flaws: Antagonistic, Addict. Bonds: Poor, Religious, Adventurer, Debt. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Hogar Tyndall, Male Half-Orc Ranger 6
Medium (6'9") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)7 (-2) 11 (+0)10 (+0)
Skills Investigation +1, Performance +3
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Violet garnet (400 gp). Carnelian (40 gp). Rose (40 gp). 1 Minor magic item.


Social Check DCs


Thamior Firahel, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. He wears his silver hair up. His violet eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Interpreter business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 15 years.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new interpreter responsibilities is difficult

Flaws: Sensitive. Bonds: Adventurer, Job, Nature, Rich. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Thamior Firahel, Male Elf Monk 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 12 (+1)17 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Zedaar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he sports green clothing, slightly heavier than average wear. He has no crest. He has a dull look in his red eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great joy in being the best Laborer in town.

History: Born to a pair of adventurers, Zedaar grew up listening to his father's many stories. His childhood dream was to be a Navigator, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Zedaar Grrrmmballhyst, Male Dragonborn Bard 4
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp.


Social Check DCs


Griselda Redfield, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears grey leather gloves, a grey jacket, and tight pants. She keeps her long auburn hair kept up in a rat tail. Her gray eyes dart from person to person.

Personality: She is very quiet and rarely speaks above a whisper. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Griselda grew up listening to her father's many stories. Her father took her hunting and taught her how to get in the mind of other creatures. She was granted divine powers by her dying sister.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Nature, Religious. Occupation: Unemployed

Voice: High pitched, excited

Attributes [hide]

Griselda Redfield, Female Human Warlock 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 11 (+0)5 (-3)
Skills Acrobatics +3, Performance -1
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 110 gp.


Social Check DCs

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