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Advanced [show]


Two Llamas Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Architect does. He has no fur. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich western family. A gifted student he started as a Farmer, but he got bored and became a Architect. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Addict, Hedonist. Bonds: Job, Rich. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Two Llamas Blossom, Male Tabaxi Barbarian 9
Medium (5'1") Tabaxi, Chaotic Good (CR 9)
Armor Class 10
Hit Points 96 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Purban Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 2'11" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is silver and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Purban grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Purban. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Philantrophist, Optimist. Bonds: Adventurer, Attractive, Criminal record. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Purban Glenfellow, Male Halfling Wizard 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)17 (+3) 12 (+1)17 (+3) 14 (+2)9 (-1)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Halfling, Goblin, Aquan, Abyssal
Attacks Melee -1 / 2d6-4, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 200 gp. Chrysoberyl (80 gp). Golden yellow topaz (200 gp). Aquamarine (200 gp). Bloodstone (20 gp).


Social Check DCs


Fenriz Calm, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a faded coat and loose pants complete with broad hat. He wears a broad hat to cover his moderate length white hair. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Pacifist. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Fenriz Calm, Male Tiefling Barbarian 10
Medium (5'4") Tiefling, Neutral Good (CR 10)
Armor Class 12
Hit Points 105 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +6, Deception +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 5000 sp. Violet garnet (300 gp). White pearl (90 gp). Alexandrite (300 gp). Amber (90 gp). Brown-green garnet (90 gp). Emerald (800 gp). Blue sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a pastel cloak and cross-gartered grey stockings. He keeps his long orange fur kept up in a rat tail. His blue unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. His druidic abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Disease, Addict, Shy. Bonds: Rich. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Silent Moon, Male Tabaxi Cleric 4
Medium (5'5") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)10 (+0) 7 (-2)14 (+2)
Skills Medicine +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Senteq Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his white hair down. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies. Occupation: Bookbinder

Voice: Low range voice

Attributes [hide]

Senteq Tarkelby, Male Gnome Rogue 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)11 (+0) 9 (-1)10 (+0)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 8000 sp.


Social Check DCs

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