Tervaround Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her blonde hair is lengthy and is close to two feet long. Her green eyes peer out from beneath her wide-brimmed tan hat.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not believe in violence as a means to an end. She is a dedicated Spice Merchant but believes her peers are too gung-ho.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Tervaround and her spouse have recently divorced.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave. Occupation: Spice Merchant
Voice: Indian accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Meena Garrick, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman is generally well dressed albeit a few years behind the times. Her auburn hair is still thick. Her blue eyes are passionate and lively.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. The war was a terrible time for her, and Meena does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born in a small forest village. Her mother took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Laborer
Voice: Australian accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee.
Alvyn Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear blue tank tops with tan pants. He has a brown handlebar mustache and slicked back brown hair. His brown eyes dart from person to person to random spaces in the air.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born in the north to a Apothecary, Alvyn learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Alvyn took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He has set out to sabotage the competition.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Gifted. Bonds: Family, Job, Nature, Adventurer. Occupation: Apothecary
Voice: Nasally tone
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 6 Acid flasks.
Aramil Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is wearing colorful clothing, dressed as a Miner. His whole body is exceptionally muscular. His tied-back hair is chestnut. His gray unseeing eyes seem to look past you.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love.
Flaws: Disease, Secretive, Antagonistic. Bonds: Immigrant, In love, Has a crush. Occupation: Miner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Aquan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Half-Plate.
Fragrant Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is generally shirtless and showing off her tattooed chest. Her black fur is greasy and uncared for. Her amber eyes have a joyful gleam in them most of the time.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She is currently in port desperately looking for someone to get her out; and meet up once more with her childhood friend
Ideals: Justice, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Slave. Occupation: Knight
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 0 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 6 (-2) | 5 (-3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Zircon (80 gp). Black pearl (1600 gp). Chrysoprase (80 gp). Malachite (6 gp).
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