Matilda Royston, Female Human [Permalink]
Personal [hide]
Description: Standing 5'3", this woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has moderate length white hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born a particularly ugly child, much to the horror of her parents. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has never given up on her dancing dream.
Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a carpenter and was forced into it by her family
Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Carpenter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 330 gp. 1 Masterwork Common Melee.
Lezre Walcott, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a white poncho over her likewise colored trousers and shirt. Her hair is auburn and very short. Her amber eyes dart from person to person.
Personality: Calm and collected, she is a well trained Engraver. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She got into the Engraver business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Engraver. Due to her spouse's obsession with being a Merchant they were divorced and she won custody of their son. She worked as a Engraver, and she later adopted a second son.
Motivation: A deep hatred of gnolls; and regain custody of her son
Ideals: Athletic. Bonds: Job, Family, Enemies. Occupation: Engraver
Voice: German accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 160 gp. 1 Masterwork Common Melee.
Veloptima Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her white hair in a pixie cut. Her eyes, though not visible through her cowl, are gray.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She believes the world needs to unite to get rid of dire rats once and for all.
History: Born to a Mason, her mother struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to open a new tavern; and wants a kiss
Ideals: Entrepeneur. Bonds: Job, Enemies, Poor, Has a crush. Occupation: Spy
Voice: Spits and sputters
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +3
Possessions: 60000 cp. A silver and pearl hairclip (10 gp). Jeweled anklet (2000 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Veloptima Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female wears a tan vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her tan boots flare out at the collars. She is tall, broad shouldered and powerfully built. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is happy with her job as a Dyer. She turns her eye from what people do, preferring to live and let live. She is a very good compulsive liar and kleptomaniac.
History: She was born to a criminal king-pin and mafia family Her homeland was ravaged by war and she spent much of her life rebuilding it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has comitted a past crime that haunts her to this day; and sabotage a competitor
Flaws: Ugly, PTSD. Bonds: Job, Criminal record, Adventurer. Occupation: Dyer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 500 gp. 1 Minor magic item.
Mantus Contempt, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears green trousers with brown and tan striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. His red hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a pair of adventurers, Mantus grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has dedicated himself to building a better trade route.
Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk
Ideals: Passionate. Flaws: Depressed. Bonds: In love, Adventurer, Job. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 8 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
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