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NPC Generator

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Advanced [show]


Aramil Iathrana, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long silver hair reaches down to his waist. He has gray eyes.

Personality: He is fixated on the number 25. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Blacksmith, who enjoyed hunting, Aramil was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Ugly, Insane, Secretive. Bonds: Nature. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Aramil Iathrana, Male Elf Bard 9
Medium (5'5") Elf, Neutral Good (CR 9)
Armor Class 13
Hit Points 43 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 1700 gp. Aquamarine (1500 gp). Sard (30 gp). Zircon (30 gp). Peridot (30 gp). Carnelian (30 gp). Star rose quartz (30 gp). Black pearl (1500 gp). Carnelian (30 gp).


Social Check DCs


Chem Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. He wears a broad hat to cover his moderate length white hair. His half smiles and gold eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. When he's not drinking or sleeping the drinks off, he's doing singing.

History: The child of southern immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Chem Clandestine, Male Tiefling Adept 13
Medium (6'9") Tiefling, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 91 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)16 (+3) 11 (+0)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Sylvan, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 3000 gp. Violet garnet (900 gp). 1 Medium magic item.


Social Check DCs


Quilla Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She wears professional attire. With bright white hair. She wears crescent spectacles with a black brim.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Religious, Adventurer. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Quilla Scheppen, Female Gnome Aristocrat 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)11 (+0) 9 (-1)4 (-3)
Skills Acrobatics +2, Intimidation -1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple -1

Possessions: 200 sp. Pink pearl (130 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Eldeth Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'3" has a big stupid grin on her face most of the time. She wears a lot of dark rich colors, with gold accents. Her auburn hair is kept up in a ponytail inside a feathered hat. She has a dull look in her violet eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Eldeth was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Cursed with lycanthropy at a very young age, Eldeth has worked very hard to control her curse. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eldeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She desires power and/or immortality; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Adventurer, Poor. Occupation: Scribe

Voice: Scottish accent

Attributes [hide]

Eldeth Ungart, Female Dwarf Commoner 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 12 (+1)7 (-2)
Skills Intimidation +0, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Giant, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1700 sp. 1 Chain shirt.


Social Check DCs


Ahvain Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many brown ritualistic tattoos. He wears a robe, a symbol of his god around his neck, and a flail on his belt. He has a small bristly mustache and wavy chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Brewer; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Job, Has a crush, Adventurer, Rich. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Ahvain Mellerelel, Male Elf Cleric 10
Medium (4'7") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 48 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)8 (-1) 16 (+3)9 (-1)
Skills Insight +7, Investigation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 1400 gp. Chrysoberyl (140 gp). White pearl (140 gp). Banded agate (10 gp). Azurite (10 gp). Banded agate (10 gp). Sardonyx (50 gp). Alexandrite (1200 gp). Alexandrite (1200 gp).


Social Check DCs

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