Baradad Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His long silver crest is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gifted student he started as a Butcher, but he got bored and became a Ploughman. Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend
Ideals: Optimist, Artistic. Bonds: Adventurer, Job, Military. Occupation: Ploughman
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 800 sp. Obsidian (16 gp). 1 Banded mail.
Marigold Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: She wears bulky white painted plate armor. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a cross on it. Her head has been shaved. This amber eyed easterner is not easily forgotten.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She cannot resist a sob story and will often dote over anyone who has one.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She has money and likes to spend it; and to end her boredom
Ideals: Philantrophist. Flaws: Ugly, Mundane, Disease. Bonds: Rich. Occupation: Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 220 gp.
Anne Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She is typically in her Soapmaker uniform. She has a hunchback. Her brown hair is still thick. She has a tattooed face.
Personality: Always inclined to offer people food she seems plenty friendly. Around other people she will do her best to conceal her emotions and appear jolly.
History: Anne was born in the east. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Philantrophist, Persistence. Flaws: Ugly, Shy. Bonds: Job. Occupation: Soapmaker
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 29 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Emerald In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear pastel pants and tee shirts. Her orange fur is smooth and relatively long. This copper eyed southerner is not easily forgotten.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Emerald hails from a village terrorized by goblins. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Layabout for hire.
Motivation: Wants to work out more often; and many goblins want her driven away
Ideals: Impeccable, Athletic. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Layabout
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 300 sp.
Paggen Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He wears a simple tan robe with yellow stripes complete with hood. His long red hair is drawn into a two foot long braid. He has several tiny opal earrings on each ear.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC; and he's looking for his big break
Flaws: Antagonistic, Secretive. Bonds: Rich, Adventurer, Nature. Occupation: Dilettante
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 8000 cp. Violet garnet (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!