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NPC Generator

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Advanced [show]


Therai Art, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars. He carries a battered morningstar and tarnished ceremonial dagger as well. His white hair is unkempt and raggedy. His silver unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Therai Art, Male Tiefling Warrior 1
Medium (5'1") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)8 (-1) 17 (+3)16 (+3)
Skills Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Seraphina Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'9" and wears professional attire. With wild auburn hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She believes the world needs to unite to get rid of goblins once and for all.

History: Seraphina lived on a farm with her mother, near the main road leading to a nearby town. When Seraphina reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Due to her spouse's obsession with being a Layabout they were divorced and she won custody of their daughter. She worked as a Courier, and she later adopted a second daughter.

Motivation: Marry her brother to traveling adventurers; and regain custody of her daughter

Flaws: Greedy. Bonds: Attractive, Enemies, Family, Military. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Seraphina Reedfellow, Female Halfling Adept 5
Small (2'9") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 23 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 400 gp.


Social Check DCs


Howard Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky red painted plate armor and is in decent physical shape. His hair is long and golden with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Howard reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Joker. Flaws: Shy, Addict. Bonds: Military, Job. Occupation: Miller

Voice: German accent

Attributes [hide]

Howard Tealeaf, Male Halfling Expert 4
Small (3'1") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 8 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 6 (-2)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +5, History +3
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Deep green spinel (80 gp). Amber (80 gp).


Social Check DCs


Medrash Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright green suits and hats. He has dyed his greying red crest a little too much giving a sharp red color. His eyes are red and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Dyer in town.

History: He got into the Dyer business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants to get laid; and he's in love

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Job, Military, Has a crush. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Medrash Ghaallixirn, Male Dragonborn Commoner 18
Medium (6'2") Dragonborn, True Neutral (CR 18)
Armor Class 11
Hit Points 83 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 6 (-2)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1

Possessions: 13000 gp. Red spinel (50 gp). Lapis lazuli (4 gp). Red garnet (50 gp). Blue diamond (4000 gp). Hematite (4 gp). Jade (50 gp). Lapis lazuli (4 gp). Tourmaline (50 gp). Tiger eye turquoise (4 gp). Golden yellow topaz (1000 gp). Lapis lazuli (4 gp). Alexandrite (1000 gp). Banded agate (4 gp). Amethyst (50 gp). Rose (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Furrele Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her attire stands in sharp contrast to her morningstar, which is beautifully polished and possesses an ornate carving of a dagger on it. She sports a flattop crest cut. She wears round tiny glasses practically rammed into her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She always tries to repair and not replace. It was this mentality that drove her into the Marshal business.

History: The child of a Bricklayer, who enjoyed hunting, Furrele was taken on many hunting expeditions. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Tiefling compassion.

Ideals: Joker, Persistence. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Furrele Clethtinthiallor, Female Dragonborn Commoner 9
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 24 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 11 (+0)18 (+4)
Skills Deception +7, Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 210 pp. A roughly beaten golden orb (50 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). An abacus with copper, silver and gold markers (50 gp). Jeweled anklet (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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