Anastrianna Berevan, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. With bright blonde hair. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She has always had a great fascination with Half-Elven culture. She also has developed a complete distrust of the Navigator profession.
History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She tends to her Guard job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job.
Ideals: Athletic. Flaws: Racist. Bonds: Rich, Attractive, Job. Occupation: Guard
Voice: Dark and ominous
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 12 (+1) | 7 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Elven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 700 sp.
Valafar Moral, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear green tank tops with tan pants. His white hair is lengthy and is close to two feet long. His eyes are silver.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the south his family was never financially stable. Valafar was born on a far southern forest where he grew up under the tutelage of his father, an expert Gardener. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Gardener
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 12)
Armor Class 10
Hit Points 25 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 19 (+4) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Terran, Sylvan, Abyssal, Giant
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item.
Yurgunn Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a simple burlap shirt and baggy pants. She conceals her falchion with her veritable burlap sack of a shirt. Her black hair is lengthy. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of western immigrants she idolized her father. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Rich, Immigrant. Occupation: Crown-heir
Voice: Breathy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 9)
Armor Class 14
Hit Points 63 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 15 (+2) | 18 (+4) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Infernal, Draconic, Terran
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 130 pp. Tourmaline (40 gp). Silver pearl (40 gp). Fire opal (500 gp). Violet garnet (1300 gp). Freshwater pearl (9 gp). Rock crystal (40 gp).
Oriel Plemens, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is long and brown with streaks of black, and is pulled back with small violet clips. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Oriel enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She used her abilities to travel the world and help people.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Addict, Antagonistic, Hedonist. Bonds: Poor. Occupation: Guard
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 10)
Armor Class 12
Hit Points 57 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1400 gp.
Cloud In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in a clean pastel cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. He keeps his orange fur in a flapper bob. His green eyes dart from person to person to random spaces in the air.
Personality: Cloud wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Disciplined. Bonds: Enemies, Rich, Job. Occupation: Mayor
Voice: Soothing and warm
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
