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NPC Generator

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Advanced [show]


Mûglûk Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Mûglûk hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in a small plains village. His mother took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to protect his home

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Slave, Nature. Occupation: Layabout

Voice: Hissing voice

Attributes [hide]

Mûglûk Winchester, Male Half-Orc Aristocrat 4
Medium (5'0") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 6 (-2)12 (+1) 11 (+0)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +7 / 1d10+5, Ranged +2 / 1d10+0, Grapple +5

Possessions: 80 pp. Alexandrite (1100 gp). 1 Holy water.


Social Check DCs


Anselm Ramsay, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case, marred by beers. His hair is chestnut and curly. He has violet eyes and a brown hat with a violet feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. Anselm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anselm decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor, Criminal record. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Anselm Ramsay, Male Human Warrior 2
Medium (6'0") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)10 (+0) 11 (+0)15 (+2)
Skills Religion +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 380 gp.


Social Check DCs


Trym Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He has a moderate pudge and is not very fit. His red hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 5 years old his parents immigrated from the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is terrified, and will act out of fear; and to clean up the streets

Ideals: Justice. Flaws: Impulsive, Fearful. Bonds: Attractive, Immigrant, Guardian. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Trym Byron, Male Human Druid 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 10 (+0)15 (+2)
Skills Nature +1, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp.


Social Check DCs


Birel Berevan, Female Elf [Permalink]

Personal [hide]

Description: She wears a tight fitting blue shirt and pants. With bright black hair. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Gifted from a young age, Birel studied abroad. She dropped out of school to support her sick father, and resented it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Justice, Gifted, Logical. Bonds: Attractive, Family. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Birel Berevan, Female Elf Bard 4
Medium (4'10") Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)17 (+3) 12 (+1)9 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Undercommon, Terran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 200 gp.


Social Check DCs


Malquis Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears an entirely tan suit with black socks and a vest with buckled shoes. Her head has been shaved. She wears crescent spectacles with a black brim.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She always tries to repair and not replace. It was this mentality that drove her into the Layabout business.

History: She comes from a rich northern family. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Malquis Mellerelel, Female Elf Rogue 1
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 110 gp.


Social Check DCs

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