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NPC Generator

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Advanced [show]


Vanchu Bentham, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has slicked back silver hair. She has brown eyes and a white hat with a brown feather.

Personality: She is almost excessively polite to everyone, even when angry. She enjoys reading and quiet.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and to share knowledge with the world

Ideals: Logical. Flaws: Shy, Insane. Bonds: Religious. Occupation: Gardener

Voice: Soft and mumbly

Attributes [hide]

Vanchu Bentham, Female Half-Orc Wizard 5
Medium (5'11") Half-Orc, True Neutral (CR 5)
Armor Class 9
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)8 (-1) 6 (-2)14 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Leaf Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears a brown collared shirt and black skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt, she is not a threatening figure. She wears a deerstalker hat to hide her balding. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, she prefers to meditate than take action. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Leaf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Disciplined, Fighting. Flaws: Addict, Hedonist. Bonds: Military. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Leaf Grass, Female Tabaxi Wizard 2
Medium (6'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)12 (+1) 8 (-1)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 300 gp.


Social Check DCs


Rosamund Browning, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she has a large grey mantle and cape that has been intricately interwoven into her black robe. She sports golden long hair. Her eyes, though not visible through her cowl, are amber.

Personality: She is almost excessively polite to everyone, even when angry. As long as the job gets done she does not care how it got done.

History: She was born to a criminal king-pin and mafia family Through the years after Rosamund was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Rosamund's father didn't care for her much, and the feeling was mutual. She used her abilities to trick people and travel the world for free.

Motivation: Wants to open a new tavern; and to be a roofer again

Ideals: Professionalism. Flaws: Shy, Antagonistic. Bonds: Criminal record, Job. Occupation: Soapmaker

Voice: Uses lots of figures of speech

Attributes [hide]

Rosamund Browning, Female Human Bard 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Mary Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blonde hair is matted, messy, and big. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She speaks before she thinks and is too direct. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She got into the Doctor business at a young age. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job.

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Military, Job. Occupation: Doctor

Voice: Mousy voice

Attributes [hide]

Mary Ofandrus, Female Half-Elf Monk 7
Medium (5'7") Half-Elf, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)16 (+3) 11 (+0)16 (+3)
Skills Animal Handling +3, Arcana +6
Senses Passive Perception 10
Languages Common, Elven, Terran, Druidic, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 12000 sp.


Social Check DCs


Helgret Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., and she perpetually has her flail ready. Her golden hair is braided into rings. Her amber eyes have a joyful gleam in them most of the time.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Flattery will make her almost putty in your hands.

History: She was born at the edge of vast plains. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has set out to sabotage the competition.

Motivation: Retire the richest woman in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Helgret Bigtoe, Female Dwarf Barbarian 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)9 (-1) 14 (+2)7 (-2)
Skills Athletics +2, History +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1

Possessions: 150 gp. Azurite (4 gp).


Social Check DCs

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