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NPC Generator

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Advanced [show]


Lûgnak Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light black in addition to tight pants, and a wedding ring on his right hand. He has a long golden beard with little hanging trinkets. His eyes are gray and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: In love, Job, Enemies. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Lûgnak Livingstone, Male Half-Orc Rogue 6
Medium (5'1") Half-Orc, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)6 (-2) 13 (+1)13 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadarai Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a pastel scarf. He carries a battered scythe and tarnished shield as well. He wears his brown hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadarai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Philantrophist, Opinionated. Bonds: Poor. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Hadarai Yaeldrin, Male Elf Expert 6
Medium (4'11") Elf, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)6 (-2) 11 (+0)13 (+1)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp.


Social Check DCs


Tree Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his scythe ready. His fur is red and curly. His thin eyebrows rest above his beady copper eyes.

Personality: He will rave to anyone who will listen. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Slave, Religious. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Tree Buttons, Male Tabaxi Adept 3
Medium (6'0") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)18 (+4) 4 (-3)13 (+1)
Skills Athletics +3, Perception -1
Senses Passive Perception 9
Languages Common, Infernal, Draconic, Ignan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp. Star ruby (800 gp). Violet garnet (600 gp). Red-brown spinel (100 gp).


Social Check DCs


Joser Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears an entirely red suit with green socks and a vest with buckled shoes. His auburn hair is long and unkept. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Joser lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Insane. Bonds: Family. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Joser Brightmoon, Male Halfling Aristocrat 4
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)15 (+2) 14 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Jasper (40 gp). Malachite (10 gp). Golden yellow topaz (600 gp). Blue star sapphire (1000 gp).


Social Check DCs


Shifting Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She wears a brown tunic with red highlights, and long grey pants that bunch up around her shoes. She has moderate length beige fur. She wears crescent spectacles with a black brim.

Personality: Shifting is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She got into the Sage business at a young age. When Shifting reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has set out to sabotage the competition.

Motivation: She would like to get married and retire; and to be a cartwright again

Ideals: Extrovert. Flaws: Shy. Bonds: Job, Military, Has a crush. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Shifting Candle, Female Tabaxi Expert 2
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)9 (-1) 11 (+0)16 (+3)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1100 sp.


Social Check DCs

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