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Morkral Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey coat over a blue low-cut shirt, and a broad hat upon his head. He wears his hair in dreadlocks. His half smiles and green eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Morkral isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in the north. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Morkral took refuge in the old dungeon and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Impeccable. Bonds: Attractive, Criminal record, Immigrant, Nature. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Morkral Strongheart, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 210 gp.


Social Check DCs


Nurkara Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a grey poncho over her likewise colored trousers and shirt. Her golden hair is kept up in a ponytail inside a feathered hat. Her violet eyes are passionate and lively.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the west was not economically sound they moved to her current location. She now owns her own business.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Athletic, Persistence, Opinionated. Bonds: Immigrant, Job. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Nurkara Eversharp, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 8 (-1)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 210 gp.


Social Check DCs


Ozyman Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white wide-brimmed hat and white clothes. His auburn hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Antagonistic, Disease. Bonds: Criminal record, Adventurer. Occupation: Masseuse

Voice: High pitched, excited

Attributes [hide]

Ozyman Stoutbridge, Male Halfling Fighter 4
Small (3'4") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 12 (+1)18 (+4)
Skills Arcana +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Soveliss Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His golden hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of gnolls once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many gnolls want him driven away.

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Rich, Nature. Occupation: Unemployed

Voice: pre-pubescent

Attributes [hide]

Soveliss Hybrid, Male Half-Elf Warrior 15
Medium (5'4") Half-Elf, Neutral Evil (CR 15)
Armor Class 13
Hit Points 124 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Deception +6, Stealth +8
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3

Possessions: 500 pp. 1 Medium magic item.


Social Check DCs


Adrex Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, green, dusty cloak. He wears a feathered hat to hide his balding. He has several tiny topaz earrings on each ear.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adrex is combative with any and all who dare try his patience in the slightest.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: He has passion for adventuring and risk; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: Racist. Bonds: Rich, Adventurer, Job, Religious. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Adrex Clethtinthiallor, Male Dragonborn Monk 10
Medium (6'2") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +7, Stealth +6
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 13000 sp. Brass mug with jade inlays (300 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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