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NPC Generator

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Advanced [show]


Burgell Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A 3'8" western man, he is renowned for his bright blue suits and hats. His hair is always cut to a buzz. His green eyes peer out from beneath his broad blue hat.

Personality: Burgell speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants his loneliness to end; and he has decided he is irredeemable

Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Criminal record, Has a crush. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Burgell Sympony, Male Gnome Sorcerer 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 8 (-1)12 (+1)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Jet (80 gp). Jasper (30 gp). 1 Darkwood Shield.


Social Check DCs


Griselda Hadlee, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a brown shirt with thin yellow vertical stripes and violet pants. With wild white hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Griselda was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To reunite with her absent mother; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Griselda Hadlee, Female Human Fighter 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Medicine +5, Stealth +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp. Fire opal (1000 gp). Brown-green garnet (40 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimple Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He has a moderate pudge and is not very fit. With bright chestnut hair and a scraggly beard. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is almost excessively polite to everyone, even when angry. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.

History: Rimple was born in the east. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To pay off his debts; and to share knowledge with the world

Ideals: Pacifist, Persistence, Logical. Flaws: Shy. Bonds: Attractive, Debt. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Rimple Rofferton, Male Gnome Monk 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Dain Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'1" has a big stupid grin on his face most of the time. He wears a brown vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is drawn into a tight pony tail with a card scrunchie. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dain Helcral, Male Dwarf Monk 5
Medium (4'1") Dwarf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)15 (+2) 11 (+0)8 (-1)
Skills Athletics +2, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +3

Possessions: 2000 sp. Gold and topaz bottle stopper cork (1500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Gold and topaz bottle stopper cork (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Nicor Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a black poncho over his likewise colored trousers and shirt. He has moderate length red hair. His eyes, though not visible through his cowl, are white.

Personality: He can speak with the recently deceased. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Sold as a small child to a slaver, Nicor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the west was not economically sound they moved to his current location. Being a Bowyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Mentor, Immigrant. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Nicor Lithe, Male Tiefling Expert 7
Medium (6'4") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 7 (-2)14 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3

Possessions: 400 gp. Eye agate (12 gp). Violet garnet (1400 gp).


Social Check DCs

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