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NPC Generator

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Advanced [show]


Clerebold Lindsey, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this western man wears a well pressed and immaculate suit (or dress). His tied-back hair is blonde. He wears a mask on his face.

Personality: He is fixated on the number 30. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. After coming to the age of reason, Clerebold took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Athletic, Joker, Gifted. Flaws: Insane. Bonds: Religious. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Clerebold Lindsey, Male Human Wizard 7
Medium (5'0") Human, Neutral Evil (CR 7)
Armor Class 10
Hit Points 3 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)14 (+2) 6 (-2)13 (+1)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Jasmine Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She very much looks the part of a Banker. Her long golden hair reaches down to her waist. She wears large thick round spectacles.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. There was a wharf not far from home where she often wandered off to fish. She inherited the family business which she has now maintained for 3 years.

Motivation: An old rival family wants her found; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Job, Family, Military, Nature. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Jasmine Jamjar, Female Halfling Aristocrat 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Celestial, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloud Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman very much looks the part of a Shipwright. She has dyed her greying orange fur a little too much giving a sharp orange color. She is baby faced.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was raised in a white middle class family as the only child. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and balancing her hectic life and new shipwright responsibilities is difficult

Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Job, Poor. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Cloud Hummingbird, Female Tabaxi Warrior 14
Medium (5'6") Tabaxi, True Neutral (CR 14)
Armor Class 10
Hit Points 120 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)7 (-2) 8 (-1)13 (+1)
Skills Religion +3, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3

Possessions: 2000 gp. Emerald (600 gp). Deep blue spinel (1300 gp). Pink pearl (150 gp). Aquamarine (1300 gp). Banded agate (16 gp). Sard (40 gp). Moss agate (16 gp). Aquamarine (1300 gp). Violet garnet (1300 gp). Moonstone (40 gp). Azurite (16 gp). Black star sapphire (600 gp). Bloodstone (40 gp). Lapis lazuli (16 gp). 1 Medium magic item.


Social Check DCs


Murook Wheatley, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a white tunic with tan highlights, and long grey pants that bunch up around her shoes. Her chestnut hair is lengthy and is close to two feet long. Her ears are large.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She takes great joy in being the best Sailor in town.

History: Sold as a small child to a brothel owner, Murook was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her father's forge. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To settle down with her crush; and she is unsatisfied with her job

Flaws: Ugly. Bonds: Job, Mentor, Guardian, Has a crush. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Murook Wheatley, Female Half-Orc Bard 15
Medium (6'3") Half-Orc, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 7 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 5 (-3)13 (+1) 18 (+4)9 (-1)
Skills Perception +9, Religion +6
Senses Passive Perception 16
Languages Common, Orc, Halfling
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433

Possessions: 4000 gp. Golden yellow topaz (300 gp). Amber (110 gp). Rich purple corundum (1100 gp). Jasper (20 gp). Aquamarine (300 gp). Deep green spinel (110 gp). Deep blue spinel (300 gp). Carnelian (20 gp). Deep blue spinel (300 gp). Rhodochrosite (10 gp). Pink diamond (5000 gp). Aquamarine (300 gp). Amethyst (110 gp). Jet (110 gp). 1 Medium magic item.


Social Check DCs


Tomi Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and red workpants. His shirt is black, and he wears a heavy red leather apron most of the time. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his sister before him, after school he went straight into learning to become a Glassblower. He struck the Glassblower job and began his own company from there.

Motivation: To prove his worth to the world; and many gnolls want him driven away

Flaws: Shy, Impulsive. Bonds: Enemies, Rich, Job. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

Tomi Swiftwhistle, Male Halfling Rogue 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 41 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 400 gp. Moss agate (13 gp). Red spinel (60 gp). Zircon (60 gp).


Social Check DCs

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