Willow Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is dressed in an above average manner. Her hair is short and brown. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the west, certain she would find work there.
Motivation: She feels kind of lost in life.
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Assassin
Voice: American accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 16
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
Possessions: 260 gp.
Reeza Sheldon, Female Half-Orc [Permalink]
Personal [hide]
Description: A 4'8" northern woman, she is well dressed, constantly wearing a black suit, brown shirt, and yellow tie. Her brown hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.
Personality: She is business-like. She takes instructions and follows them to the letter. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: Reeza lived on a farm with her father, near the main road leading to a nearby town. Because her father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. She has been saving her money to try and buy her sister's freedom.
Motivation: A deep hatred of brigands; and find a way to reverse the transformation of her sister
Ideals: Professionalism, Artistic. Bonds: Family, Immigrant, Enemies. Occupation: Knight
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 11 (+0) | 2 (-4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp.
Beast Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses like a well dressed Armorer does. His fur is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 8 years.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Gifted. Flaws: Depressed, Insane, PTSD. Bonds: Job. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 11)
Armor Class 12
Hit Points 69 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 2200 gp. Moss agate (15 gp). Blue quartz (15 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Greethen Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. He keeps his gold crest in a flapper bob. His eyes are a pleasant gold.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of a Fortune-teller, who enjoyed hunting, Greethen was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to travel the world and help people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Disciplined, Philantrophist. Bonds: Attractive, Poor, Nature, Criminal record. Occupation: Carter
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnoll, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2400 sp.
Frug Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This man prefers to wear tan pants and tee shirts, and sports empty pouches on his belt. His moppish chestnut hair is in a traditional bowl cut. He is baby faced.
Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.
Motivation: Meet up once more with his childhood friend; and to settle down with his crush
Ideals: Optimist. Flaws: PTSD. Bonds: Has a crush, Military, Adventurer. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 5000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
