Rael Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers green and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered mace and tarnished crossbow as well. His hair is long and auburn with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. He has brown eyes and a tan hat with a green feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.
History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Knight
Voice: Italian accent
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Deep green spinel (120 gp). Jasper (60 gp). Aquamarine (600 gp).
Traki Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He is physically well-built. He keeps his white hair in a flapper bob. This hazel eyed southerner is not easily forgotten.
Personality: He exudes charisma. He is a tour de force of persuasion. The war was a terrible time for him, and Traki does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Military, Rich. Occupation: Fletcher
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Sylvan, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 60 gp.
Gurdis Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears brown leather gloves, a brown jacket, and tight pants. She has a penchant for wearing a ring with an oversized amber on her left hand. Her auburn hair is cut jaggedly and amateurishly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Gurdis was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Flaws: Secretive, Shy. Bonds: Rich, Attractive, Job. Occupation: Armorer
Voice: Posh accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 10 (+0) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 3d4-3, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 110 pp. Citrine (80 gp). Sard (80 gp). Deep green spinel (40 gp). Sard (80 gp). Iolite (80 gp). Red spinel (40 gp). Moss agate (5 gp).
Spear Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear, and he perpetually has his bow ready. His fur is white and curly. He wears large thick round spectacles.
Personality: He acts crazy and hedonistic. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family A gifted student he started as a Armorer, but he got bored and became a Mortician. Recently he has begun working with bootleggers and crooks.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting, Justice. Flaws: Hedonist. Bonds: Criminal record, Job. Occupation: Mortician
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Tarak Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man is renowned for his bright black suits and hats. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.
Personality: Tarak speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a Detective, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He feels kind of lost in life; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Fighting. Flaws: Depressed. Bonds: Nature, Poor, Enemies. Occupation: Junk Dealer
Voice: Squeaky
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
Possessions: 1100 gp. 1 Minor magic item.
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