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Advanced [show]


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. He keeps his brown fur in a pixie cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.

History: Born in the north to a Courier, Aura learned a great deal about his father's area of expertise. His childhood dream was to be a Dyer, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Military, Poor. Occupation: Courier

Voice: Slow speaker

Attributes [hide]

Aura In the Wind, Male Tabaxi Paladin 6
Medium (5'4") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Investigation +4, Persuasion +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 8000 sp. Malachite (12 gp). Emerald (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing a perfectly clean shirt and pair of pants. Her fur, while still mostly black, has prominent grey streaks. Her face is covered beneath a completely black helmet.

Personality: She is business-like. She takes instructions and follows them to the letter. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. In her 15th year, her parents were killed by a drow raid, leaving Quick alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Quick was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: She feels threatened by others.

Ideals: Professionalism. Flaws: Fearful. Bonds: Attractive, Religious, Enemies. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Quick Grass, Female Tabaxi Paladin 8
Medium (5'3") Tabaxi, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 60 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Blue sapphire (1100 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Frouse Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is cut jaggedly and amateurishly. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy and tries to find solutions quickly.

History: Frouse was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Flaws: Shy, Lazy. Bonds: Rich, Attractive. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Frouse Tarkelby, Male Gnome Warrior 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)16 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Gnome, Elven, Terran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Guy Bradly, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Bowyer uniform. His hair is cut close to his head. His eyes are likewise amber.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He also is a firm believer in the manly ideal.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Revenge; and a rival would like him out of the picture

Flaws: Impulsive. Bonds: Job, Enemies, Poor, Criminal record. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Guy Bradly, Male Human Expert 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)6 (-2) 11 (+0)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Yevelda Jacobs, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a fancy black dress. She has wavy silver hair. She wears crescent spectacles with a black brim.

Personality: She is fixated on the number 34. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Yevelda lived on a farm with her father, near the main road leading to a nearby town. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Obtaining odd cultural Human artifacts is her passion; and to reunite with her absent father

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Family, Criminal record, Adventurer. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Yevelda Jacobs, Female Half-Orc Commoner 1
Medium (5'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Athletics +5, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2

Possessions: 130 gp.


Social Check DCs

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