Burgell Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear ponchos typically of a light blue in addition to tight pants. His tied-back hair is golden. His eyes, though not visible through his cowl, are blue.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Burgell hails from a village terrorized by brigands. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. By chance he met his brother recently and the two have been together since.
Motivation: He feels threatened by others; and revenge
Flaws: PTSD, Fearful. Bonds: Attractive, Family, Enemies. Occupation: Barrister
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 11)
Armor Class 13
Hit Points 83 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 2600 gp. Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Edge Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His orange fur is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Performer soon after.
Motivation: To be a Cook again.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Performer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 14)
Armor Class 15
Hit Points 101 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Terran, Giant
Attacks Melee +7 / 4d6+2, Ranged +10 / 4d6+5, Grapple +5
Possessions: 4000 gp. Black velvet mask with numerous citrines (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Solid gold idol (200 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Sapphire pendant on gold chain (600 gp). Jeweled anklet (2000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
Elama Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. Her red hair, when down, is lengthy. Her eyes are a pleasant green.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is skeptical of what others tell her and is slow to trust.
History: When she was but 4 years old her parents immigrated from the east. She was an apprentice working in her mother's forge. She tends to her Shepherd job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business; and retire the richest woman in the east
Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Shepherd
Voice: Boston accent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 13)
Armor Class 11
Hit Points -5 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 4 (-3) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: Banded agate (12 gp). Eye agate (12 gp). Violet garnet (300 gp). Violet garnet (300 gp). Violet garnet (300 gp). Bloodstone (30 gp). Jade (100 gp). Golden yellow topaz (300 gp). Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Charles Clare, Male Human [Permalink]
Personal [hide]
Description: This man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his longsword. He is muscular with a powerful set of arms. He sports a flattop hair cut. His eyes are green and he is always smoking a pipe.
Personality: A skeptical and narcissistic man, Charles's first love is himself. His second love is also himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gifted from a young age, Charles studied abroad. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted, Athletic. Bonds: Adventurer. Occupation: Carpenter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 85 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2400 gp. Jeweled electrum ring (7000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Solid gold idol (1100 gp). A silver and pearl hairclip (90 gp). Jeweled gold crown (7000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp).
Egelina Dumph, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears rags and sports a simple walking cane. Her chestnut hair is lengthy. Her fierce hazel eyes like to dwell on things.
Personality: She has always had a great fascination with Half-Elven culture. She also is a firm believer in the womanly ideal.
History: She was born in the south. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Egelina took refuge in the old dungeon and found the beat up whip and armor she uses now. She moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down; and she seems to be bored by most things
Flaws: Racist, Impulsive, Mundane. Bonds: Poor, Immigrant, Nature. Occupation: Doctor
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. White pearl (40 gp).
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