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Advanced [show]


Qualen Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His chestnut hair is slicked back into a classic pompadour. His eyes are a pleasant brown.

Personality: He is calm most of the time but flees social interaction. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Scribe, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Qualen Scheppen, Male Gnome Adept 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp. Chrysoberyl (140 gp).


Social Check DCs


Arumawann Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart from person to person.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Arumawann was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: To reunite with his absent mother; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Slave, Family. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Arumawann Humplebumple, Male Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Sylvan, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 100 gp.


Social Check DCs


Marastyr Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has a slight overbite and is overall scrawny. Her hair is greying and her face has many wrinkles. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Marastyr will drive conversation. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and to reunite with her old friends

Ideals: Extrovert, Logical. Bonds: Poor, Military, Adventurer. Occupation: Banker

Voice: Smooth and feminine

Attributes [hide]

Marastyr Bigtoe, Female Dwarf Druid 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 120 gp.


Social Check DCs


Ida Gentry, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'8" and wears a grey armored body suit, with a simple green line shooting up and back down. Her left leg appears badly burned and disfigured. She has no hair. She has several tiny topaz earrings on each ear.

Personality: Ida hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She has all her life been fascinated with writing.

History: She was born a particularly ugly child, much to the horror of her parents. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has never given up on her writing dream.

Motivation: She has money and likes to spend it.

Ideals: Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Brewer

Voice: Ums and uhs a lot

Attributes [hide]

Ida Gentry, Female Human Aristocrat 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)18 (+4) 15 (+2)7 (-2)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Infernal, Goblin, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 200 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Jaxi Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. She keeps her long black crest kept up in a rat tail. She wears large thick round spectacles.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was raised in a forest tribe. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To reunite with her absent mother; and she wants revenge against drow

Flaws: Shy. Bonds: Nature, Enemies, Religious, Family. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Jaxi Esstyrlynn, Female Dragonborn Druid 7
Medium (6'6") Dragonborn, Neutral Evil (CR 7)
Armor Class 13
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)15 (+2) 16 (+3)14 (+2)
Skills Animal Handling +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: Just what you see.


Social Check DCs

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