Ovina Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her black hair is long and unkept. She has a tattooed face.
Personality: Stoic and calm, she prefers to meditate than take action. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Ovina hails from a village terrorized by orcs. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She's also a talented Weaver, but doesn't like to broadcast it.
Motivation: Revenge; and she'd like to take her coworkers down a peg
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Mason
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 16 (+3) | 6 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 220 gp. 2 Tanglefoot bags.
Right-Handed Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. His fur is cinnamon and curly. He tend to wears goggles to shield his eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Right-Handed is combative with any and all who dare try his patience in the slightest.
History: A powerful brothel owner made him what he is. Right-Handed liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes
Ideals: Justice, Fighting. Bonds: Attractive, Nature, Mentor. Occupation: Detective
Voice: German accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 800 sp. Silver pearl (100 gp).
Merihim Despair, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'6" western man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is brown and curly. He wears crescent spectacles with a black brim.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Merihim was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: Seeks redemption; and doesn't want to be a banker and was forced into it by his family
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Family, Criminal record. Occupation: Banker
Voice: Slurs words
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 58 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 50 pp. Azurite (11 gp). Bloodstone (60 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nora Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Sporting a white mohawk this woman's hair draws a lot of attention. Her hazel unseeing eyes seem to look past you.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: The child of eastern immigrants she idolized her mother. Through the years after Nora was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Nora's mother didn't care for her much, and the feeling was mutual. She has been a successful dealer in antiques buying low and selling high.
Motivation: She's repulsed by the PC; and her religion dominates her actions
Ideals: Entrepeneur. Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant. Occupation: Barrister
Voice: Old Prospector
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 40 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 130 pp. Carved bone or ivory statuette (10 gp). Embroidered and bejeweled glove (2000 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp).
Ellywick Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'6" and wears a tan shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her right leg appears badly burned and disfigured. Her wide-brimmed hat is riddled with cuts and holes. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is frequently practicing swordplay.
History: She was born several months after her mother was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. She's since become an addict/alcoholic.
Motivation: She wants nothing more than to rejoin the army; and many giants want her driven away
Flaws: Ugly, Addict, Disease. Bonds: Military. Occupation: Fisher
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!