Jebeddo Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. His white hair and beard is wavy and long. He is very pretty but has cold, dead eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels threatened by others.
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Fisher
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 80 gp.
Hamil Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His hair, while still mostly blonde, has prominent grey streaks. He is baby faced.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Seamstress arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Miller, but he was a colossal failure. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.
Motivation: He wants revenge against orcs.
Flaws: Ugly. Bonds: Enemies, Rich, Job. Occupation: Seamstress
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 14)
Armor Class 13
Hit Points 12 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 6 (-2) | 6 (-2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 5000 gp. Pink pearl (70 gp). Banded agate (13 gp). Golden yellow topaz (400 gp). Smoky quartz (60 gp). Alexandrite (400 gp). Carnelian (60 gp). Violet garnet (400 gp). Eye agate (13 gp). Blue-white diamond (6000 gp). Aquamarine (400 gp). Blue sapphire (500 gp). Malachite (13 gp). Smoky quartz (60 gp). Jade (70 gp). Chrysoprase (60 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Travok Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He wears a faded coat and loose pants complete with broad hat. His moppish auburn hair is in a traditional bowl cut. His hazel eyes are passionate and lively.
Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He would rather hide behind his crafts than deal with other people.
History: He is a Slaad in disguise. He helped his father out around the business and became quite the natural. He has worked as a Dyer like his father before him.
Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Shy. Bonds: Job, Adventurer, Criminal record. Occupation: Dyer
Voice: Sleepy voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 260 gp. 2 Tanglefoot bags.
Numba Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears just a tan suit. She has moderate length red hair. Her eyes are hazel and catlike.
Personality: While she acts the brute, she is far gentler than she would appear. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 11th year, her parents were killed by a giants raid, leaving Numba alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Wants to raise her children well; and she desires power and/or immortality
Ideals: Fighting. Bonds: Adventurer, Immigrant, Enemies, Family. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. Moonstone (80 gp). Blue quartz (8 gp).
Gerard Langdon, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is wearing colorful clothing, dressed as a Shoemaker. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also has developed a complete distrust of the Merchant profession.
History: He was raised in a forest tribe. Like his mother and his brother before him, after school he went straight into learning to become a Shoemaker. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To share knowledge with the world; and he wants to meet his childhood hero
Ideals: Optimist, Logical. Flaws: Insomniac. Bonds: Job, Nature, Adventurer. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
Possessions: 400 sp.
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