Jezean Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. Her red crest is long and unkept. She wears crescent spectacles with a black brim.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Gifted from a young age, Jezean studied abroad. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted arcane powers by her dying brother.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Athletic, Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Barkeep
Voice: Low range voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 700 gp. 1 Minor magic item.
Zook Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tan tunic with grey highlights, and long green pants that bunch up around his shoes. He keeps his silver hair in a flapper bob. He has a dull look in his gray eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Zook was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Interpreter. He has never given up on his poetry dream.
Motivation: His religion dominates his actions; and sabotage a competitor
Ideals: Athletic, Joker, Artistic. Flaws: Emotional. Bonds: Job, Religious. Occupation: Interpreter
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Moss agate (16 gp). Amber (40 gp). Amethyst (40 gp). 4 Tanglefoot bags.
Shane Pickering, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with deerstalker hat. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a cross on it. His black hair is styled in orderly dreadlocks. His eyes are gray and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a very good compulsive liar and kleptomaniac.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Ranger school at a young age so that he could practice his martial talents. Being a Unemployed kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Criminal record, Poor. Occupation: Unemployed
Voice: Slurs words
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 99 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 3000 gp. Eye agate (5 gp). Rock crystal (50 gp). White pearl (160 gp). Star rose quartz (50 gp). 1 Minor magic item.
Ethereal Running, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he sports pastel clothing, slightly heavier than average wear. He has no fur. His amber eyes lackadaisically let the world flow into them.
Personality: Ethereal is depressed about a lot of things. He tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the north to a Architect, Ethereal learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He's also a talented Fisher, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and he loathes his own lifestyle
Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Job, Immigrant. Occupation: Architect
Voice: Farmer accent
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 17)
Armor Class 14
Hit Points -7 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 5 (-3) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1000 pp.
Adran Withrethin, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a tan poncho over his likewise colored trousers and shirt, and is pretty ugly. His white hair is unkempt and raggedy. His fierce amber eyes like to dwell on things.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to loving parents in a slum to the west. He has had some formal music training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Locksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!