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NPC Generator

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Advanced [show]


Az-Rans Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is cut short. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Merchant soon after.

Motivation: He feels kind of lost in life; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Opinionated. Flaws: Greedy, Depressed. Bonds: Attractive, Military, Job. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Az-Rans Sherwood, Male Half-Orc Wizard 4
Medium (5'11") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Everburning torch. 7 Acid flasks. 7 Acid flasks. 1 Everburning torch.


Social Check DCs


Mardnab Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'0". She wears a blue coat over a yellow low-cut shirt, and a feathered hat upon her head. She has wavy white hair. Her eyes are violet.

Personality: Overbrimming with self-confidence, Mardnab isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She uses divination through singing.

History: Mardnab was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. After coming to the age of reason, Mardnab took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Gnomish compassion; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted. Flaws: Secretive, Racist. Bonds: Poor. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Mardnab Cobblelob, Female Gnome Commoner 10
Small (3'0") Gnome, Neutral Good (CR 10)
Armor Class 12
Hit Points 38 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)18 (+4) 14 (+2)15 (+2)
Skills Deception +6, Survival +6
Senses Passive Perception 12
Languages Common, Gnome, Orc, Infernal, Celestial, Terran
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1500 gp. Chrysoprase (20 gp). Golden yellow topaz (600 gp). Jade (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tagga Spaulding, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her red hair is kept up in a ponytail inside a deerstalker hat. Her green unseeing eyes seem to look past you.

Personality: While she acts the brute, she is far gentler than she would appear. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tagga grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tagga. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Enemies, Slave, Criminal record. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Tagga Spaulding, Female Half-Orc Cleric 1
Medium (6'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +3, History +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp. Obsidian (12 gp).


Social Check DCs


Ovak Hadlee, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears just a black suit, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. She has done her best to style her black hair to look like a famous performer. Her green eyes have a joyful gleam in them most of the time.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not believe in violence as a means to an end. She is a dedicated Laborer but believes her peers are too gung-ho.

History: Ovak was raised in a hard working conservative environment. One day when Ovak was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Ovak was heart-stricken from the event, and her mother started working long hours to provde for them. Due to her spouse's obsession with being a Fletcher they were divorced and she won custody of their daughter. She worked as a Laborer, and she later adopted a second daughter.

Motivation: She's in love; and to be a fletcher again

Ideals: Pacifist. Flaws: PTSD. Bonds: Job, Family, Has a crush. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Ovak Hadlee, Female Half-Orc Adept 7
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)13 (+1) 10 (+0)10 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. Solid gold idol (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Gold dragon comb with red garnet eye (1500 gp). Old masterpiece painting (500 gp).


Social Check DCs


Rosalind Tewksbury, Female Human [Permalink]

Personal [hide]

Description: Standing 5'7", this woman wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her brown hair is matted, messy, and big. Her ears are large.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Rosalind was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Masseuse. She has been saving her money to try and buy her sister's freedom.

Motivation: Further expansion of business; and doesn't want to be a masseuse and was forced into it by her family

Flaws: Ugly, Impulsive. Bonds: Job, Family. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Rosalind Tewksbury, Female Human Druid 9
Medium (5'7") Human, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1100 gp.


Social Check DCs

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