Alberich Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of bastard swords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is auburn and curly. He wears large thick round spectacles.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the north his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has achieved small success as a Spy.
Motivation: He'd like to take his coworkers down a peg; and his religion dominates his actions
Ideals: Fighting, Logical. Bonds: Job, Poor, Religious. Occupation: Spy
Voice: Dark and ominous
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 113 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +1 / 3d10-3, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Aquamarine (1600 gp). Alexandrite (1600 gp). Chalcedony (60 gp). Banded agate (12 gp). 1 Minor magic item.
Semyaza Patience, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, she is not a threatening figure. She sports a flattop hair cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born to a criminal king-pin and mafia family From her teen years she was always beautiful and desirable, so people have always doted on her. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Adventurer, Attractive, Criminal record. Occupation: Spice Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 20000 sp. Freshwater pearl (11 gp). 1 Minor magic item.
Namfoodle Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his silver hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born blind and as such lacked many opportunities for work. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has decided he is irredeemable; and to find somewhere to settle down
Flaws: Ugly, Disease, Mundane. Bonds: Criminal record, Nature. Occupation: Mortician
Voice: Old thin voice
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 20000 sp.
Beloril Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is wearing a long, brown cloak. His clothes are grease stained in places. His black hair has been sun bleached extensively. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Beloril hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a Crown-heir, his mother struggled to pay the bills. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his writing dream.
Motivation: To be a Crown-heir again; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Job. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 400 sp. 1 Small steel mirror.
Damaia Charisma, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears an entirely black suit with green socks and a vest with buckled shoes. Her long blue hair is drawn into a two foot long braid. Her fair skin shows little sign of her aristocratic breeding.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born on a small isolated farm. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has recently gotten a pet goose that steals things from people.
Motivation: Revenge; and she possesses a valuable artifact that the thieves guild wishes to steal
Bonds: Attractive, Criminal record, Nature, Military, Enemies. Occupation: Spice Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 5)
Armor Class 10
Hit Points 50 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
