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Advanced [show]


Flame Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears pastel leather gloves, a pastel jacket, and tight pants. Her cinnamon fur is knotted and matted. She wears crescent spectacles with a black brim.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. There was a wharf not far from home where she often wandered off to fish. She has never given up on her dancing dream.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Nature. Occupation: Brewer

Voice: French accent

Attributes [hide]

Flame Candle, Female Tabaxi Warlock 6
Medium (5'5") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)17 (+3) 18 (+4)13 (+1)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 14
Languages Common, Abyssal, Terran, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His hair is red and curly. His red eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them

History: When he was but 5 years old his parents immigrated from the east. In his 11th year, his parents were killed by a drow raid, leaving Ahrim alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Ahrim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of drow

Flaws: Selfish, Shy. Bonds: Attractive, Immigrant, Enemies. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

Ahrim Divinity, Male Tiefling Ranger 4
Medium (5'4") Tiefling, Chaotic Good (CR 4)
Armor Class 8
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 18 (+4)10 (+0) 13 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 23000 sp. Silver ewer (90 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.


Social Check DCs


Three On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He wears a deerstalker hat to cover his moderate length orange fur. His eyes are likewise yellow.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Three enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Three grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To protect his home; and a need for knowledge about a nearby landmark

Flaws: Shy, Hedonist. Bonds: Adventurer, Family, Guardian. Occupation: Priest

Voice: High pitched, excited

Attributes [hide]

Three On the Mountaintop, Male Tabaxi Fighter 8
Medium (6'1") Tabaxi, Lawful Evil (CR 8)
Armor Class 14
Hit Points 21 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 6 (-2)10 (+0) 12 (+1)17 (+3)
Skills Perception +4, Persuasion +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1500 gp.


Social Check DCs


Qemuel Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and has the majority of his body covered in plate. He has styled his red hair well, parting it to the right. His gold eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.

History: A powerful slaver made him what he is. Qemuel was born on a far northern plains where he grew up under the tutelage of his mother, an expert Fletcher. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Disease. Bonds: Immigrant, Mentor. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Qemuel Hope, Male Tiefling Commoner 8
Medium (6'0") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +4, History +5
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +5

Possessions: Citrine (50 gp). 1 Minor magic item.


Social Check DCs


Clerebold Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears long strands of emerald and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is kept up in a ponytail inside a top hat. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist. Flaws: Ugly, Addict, Impulsive. Bonds: Rich. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Clerebold Caerdonel, Male Half-Elf Fighter 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)16 (+3) 15 (+2)8 (-1)
Skills Nature +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Terran, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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