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NPC Generator

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Advanced [show]


Malquis Rothenel, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fighting clothing, which leaves very little to the imagination. Her moppish white hair is in a traditional bowl cut. Her face is covered beneath a completely black helmet.

Personality: She is fixated on the number 32. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Malquis was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Attractive. Occupation: Dilettante

Voice: Whispers

Attributes [hide]

Malquis Rothenel, Female Elf Warrior 2
Medium (4'11") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)9 (-1) 12 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 2000 sp. 1 Half-Plate.


Social Check DCs


Serpent Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a pastel suit, green shirt, and brown tie. Her white fur is heavily combed to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. At some point she was captured by goblins and was tortured. After several years of this she finally managed to escape. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Someone believes her a fraud; and she wants revenge against goblins

Flaws: Insomniac, Shy, Antagonistic. Bonds: Enemies, Slave. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Serpent Prim Posies, Female Tabaxi Barbarian 5
Medium (4'7") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 14 (+2)16 (+3)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6

Possessions: 6000 sp. Violet garnet (1300 gp). Rock crystal (20 gp). Blue star sapphire (700 gp). Rock crystal (20 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vezera Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, she is an attractive figure. She wears a green armored body suit, with a simple blue line shooting up and back down. Her rusty crest is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Vezera hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is obsessed with finding treasure.

History: Vezera was born with her mother's beautiful face. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break.

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Vezera Mystan, Female Dragonborn Barbarian 13
Medium (6'2") Dragonborn, Chaotic Good (CR 13)
Armor Class 12
Hit Points 122 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)15 (+2) 17 (+3)10 (+0)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Terran, Elven
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Embroidered and bejeweled glove (1000 gp). An abacus with copper, silver and gold markers (150 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Gold and topaz bottle stopper cork (700 gp). Jeweled gold crown (7000 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Silver comb with moonstones (1000 gp).


Social Check DCs


Ishte Tolerance, Female Tiefling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her purple hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not believe in violence as a means to an end. She is a dedicated Barrister but believes her peers are too gung-ho.

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Barrister hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist, Pacifist. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Barrister

Voice: Squeaky

Attributes [hide]

Ishte Tolerance, Female Tiefling Warrior 2
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)11 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Trey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his brown hair up. His amber eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the north, but his parents moved at a very young age to the east. Trey was born on a far northern mountains where he grew up under the tutelage of his father, an expert Spice Merchant. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: To protect his home; and further expansion of business

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Immigrant, Job, Guardian. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Trey Ainsworth, Male Human Cleric 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp. 3 Smokesticks.


Social Check DCs

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