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NPC Generator

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Advanced [show]


Philomena Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft violet waves gently in the breeze. She keeps her white hair in a pixie cut. Her eyes are brown and beady.

Personality: Abrasive and pushy, she has a hard time making friends. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Immigrant. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Philomena Reedfellow, Female Halfling Monk 11
Small (3'2") Halfling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 89 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)15 (+2) 10 (+0)14 (+2)
Skills Athletics +5, Nature +6
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6

Possessions: 3000 gp. Freshwater pearl (8 gp). Peridot (20 gp). Blue quartz (8 gp). Chrysoberyl (50 gp). Azurite (8 gp). Blue star sapphire (1200 gp). White pearl (50 gp). Black pearl (1000 gp). Obsidian (8 gp).


Social Check DCs


Matilda Heiser, Female Human [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She carries a battered nunchaku and tarnished quarterstaff as well. Her small hat is riddled with cuts and holes. Her blue eyes dart from person to person.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She always tries to repair and not replace. It was this mentality that drove her into the Animal Trainer business.

History: Matilda was born in the west. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Persistence, Logical. Flaws: Ugly. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Matilda Heiser, Female Human Commoner 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 11 (+0)8 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp. Chrysoprase (40 gp). 1 Masterwork studded leather.


Social Check DCs


Gillyd Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She carries with her a set of hand crossbows on her belt, each one with a topaz on the hilt. She wears a Stetson hat to cover her moderate length blonde hair. She wears large thick round spectacles.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is an amazing painter.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gillyd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Debt. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Gillyd Loderr, Female Dwarf Cleric 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)13 (+1) 18 (+4)14 (+2)
Skills Stealth +1, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 5000 cp. 1 Crowbar.


Social Check DCs


Erky Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Erky was raised in a hard working conservative environment. He worked as a nervous Laborer and found it very stressful. He's also a talented Doctor, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Job. Occupation: Laborer

Voice: Hard of hearing, loud

Attributes [hide]

Erky Horcusporcus, Male Gnome Commoner 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)12 (+1) 15 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 140 gp.


Social Check DCs


Cockaby Reese, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy tan pantaloons and a black scarf. He has a long chestnut beard with little hanging trinkets. This green eyed southerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He is lazy and tries to find solutions quickly.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He became a Apothecary soon after.

Motivation: To reunite with his absent father; and meet up once more with his childhood friend

Flaws: Lazy. Bonds: Job, Poor, Adventurer, Family. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Cockaby Reese, Male Gnome Sorcerer 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 1 Minor magic item.


Social Check DCs

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