Quilla Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this woman tends to wear a large tan jacket. Her red hair is greasy and uncared for. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Aggressive, abrasive, and angry, Quilla embodies much of what other species detest in the Gnomes. She also has developed a complete distrust of the Soapmaker profession.
History: Born to a Soapmaker, her mother struggled to pay the bills. Her childhood dream was to be a Soapmaker, but she was a colossal failure. She was always very intelligent and has formed a secret society of freemasons.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Antagonistic, Secretive. Bonds: Job, Poor. Occupation: Sage
Voice: Switch between two voices
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 400 gp. Zircon (30 gp). 1 Darkwood Buckler. 1 Chain shirt. 1 Half-Plate.
Abad Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a green and violet handkerchief worn on his left side. His purple hair is braided into rings. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A need for knowledge about a nearby landmark; and he doesn't get along with people that don't share his tastes
Ideals: Passionate, Impeccable. Flaws: Ugly. Bonds: Religious, Criminal record, Adventurer. Occupation: Cartwright
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 66 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 |
Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dazzazn Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and muscular, this southern man very much looks the part of a Junk Dealer. His wide-brimmed hat is riddled with cuts and holes. His eyes are a pleasant red.
Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Servant, but he got bored and became a Junk Dealer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Athletic. Flaws: Ugly, Antagonistic, Racist. Bonds: Job. Occupation: Junk Dealer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 52 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
Possessions: 1400 gp. Jeweled anklet (1000 gp). Fire opal pendant on a fine gold chain (400 gp). A roughly beaten golden orb (150 gp).
Gerard Tindall, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey costume with the symbols of luck on his torso. His auburn hair is cut jaggedly and amateurishly. He has several tiny jet earrings on each ear.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic, Passionate, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Barrister
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Ignan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 sp.
Mardnab Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze, and she perpetually has her mace ready. Her chestnut hair is cut short with large spiked bangs in the front. She has gleaming, smiling blue eyes.
Personality: She dislikes all the random violence that takes place in the west. She always tries to repair and not replace. It was this mentality that drove her into the Ruler business.
History: Born in the west to a Ruler, Mardnab learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Ruler. She's also a talented Laborer, but doesn't like to broadcast it.
Motivation: Money/treasure; and wants to open a new tavern
Ideals: Fighting, Pacifist, Persistence. Bonds: Rich, Job. Occupation: Ruler
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 8)
Armor Class 13
Hit Points 49 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Aquan, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 700 gp.
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