Sannl Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her hair is greying and her face has many wrinkles. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Further she is a bit of a stoner and is frequently out of it.
History: Sannl was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Shoemaker
Voice: Middle-eastern accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 32 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
Possessions: 190 pp. Pink pearl (120 gp). Golden yellow topaz (300 gp). Hematite (9 gp).
Cimer Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'8", this man wears a black armored body suit, with a simple brown line shooting up and back down. His brown hair is braided into rings. He has several tiny aquamarine earrings on each ear.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not believe in violence as a means to an end. He is a dedicated Bowyer but believes his peers are too gung-ho.
History: When he was but 4 years old his parents immigrated from the west. Cimer was born on a far western mountains where he grew up under the tutelage of his father, an expert Bowyer. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Disciplined, Pacifist. Bonds: Rich, Immigrant. Occupation: Bowyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 18 (+4) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Infernal, Draconic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Tricking Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is typically in her Mortician uniform. Her fur is gray and curly. Her ears are large.
Personality: She is overprotective of those who hire her services. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born a particularly ugly child, much to the horror of her parents. Like her mother and her brother before her, after school she went straight into learning to become a Mortician. She now travels the world, in search of power and loot.
Motivation: To protect her home; and obtaining odd cultural halfling artifacts is her passion
Flaws: Ugly. Bonds: Job, Guardian, Adventurer. Occupation: Mortician
Voice: Raspy
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 54 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1000 gp.
Werydd Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is generally well dressed albeit a few years behind the times. Her auburn hair is drawn into a tight pony tail with a card scrunchie. Her otherwise smooth face is marked with small tiny scars.
Personality: She will rave to anyone who will listen. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in the north to a Herbalist, Werydd learned a great deal about her father's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She inherited the family business which she has now maintained for 6 years.
Motivation: Balancing her hectic life and new Herbalist responsibilities is difficult; and wants to open a new tavern
Flaws: Insane, Shy. Bonds: Attractive, Job, Adventurer. Occupation: Herbalist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 62 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 230 pp. Obsidian (5 gp). Chrysoprase (60 gp). Deep blue spinel (400 gp). Red-brown spinel (90 gp). Blue sapphire (1000 gp).
Nalral Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his brown hair down. His face is scarred and worn.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now mingles about in high society.
Motivation: Wants his loneliness to end; and he has a crush on the local sellsword
Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Rich, Debt. Occupation: Beggar
Voice: Speaks in third person
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 4000 cp. 1 Masterwork Common Melee.
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